Monoco is the last party member you'll recruit in Clair Obscur: Expedition 33. Since he's a Gestral, you can expect that his powers will be a bit different from those of his human counterparts. Not only can he copy the powers of Nevrons he's defeated, but he can also set them up to be used in sequence for devastating effect using his Bestial Wheel.

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A little planning can go a long way with Monoco, especially once you've battled your way through the game's bestiary and filled out his list of Skills. Here's everything you need to know about this shapeshifting warrior.

How To Learn New Skills For Monoco

Monoco doesn't earn Skill Points when he levels up like the other characters. Instead, he gains new Skills by harvesting the feet of defeated Nevrons (it's never fully explained how this works, you're just meant to go with it).

Most, but not all, of the Nevrons in the game have a Skill that Monoco can learn if he's in the party when they're defeated. Even if Monoco is knocked out at the time the battle ends, he'll still learn the Skills of any Nevron types whose feet he hasn't collected yet. He won't learn any Skills if he stays in the Reserve Party for the entire fight, however.

Nevrons with a Skill that Monoco has yet to learn have a foot icon next to their health bar in battle.

Monoco can equip newly-learned Skills from defeated Nevrons immediately after the battle ends; there's no need to return to an Expedition Flag or spend any further resources. When you first recruit him, it's a good idea to take some time to return to previous areas and bulk out his Skill list, since he only starts with two.

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How To Use Monoco's Bestial Wheel

When his turn comes up in combat, Monoco's Bestial Wheel will appear on the right side of the screen. It's a ring of icons, each associated with the different Skill types that Monoco can acquire. Skills of the type that the arrow on the Wheel currently points to get a bonus when used.

Icon Color

Skill Type

Specialization

Red

Balanced

None, but can usually be set up for combos from other Skills via Marks, buffs, etc.

Blue

Caster

Healing and status effects.

Green

Heavy

High-damage attacks.

Purple

Agile

Multiattacks.

Yellow

Almighty

The Almighty Icon will trigger the bonus effect from any of Monoco's Skills, regardless of their type.

How To Move The Bestial Wheel's Arrow

Each time Monoco uses a Skill, the arrow on the Bestial Wheel will move a number of spaces clockwise equal to the amount shown in the circular arrow icon next to the AP cost of the Skill used. Monoco's equipped weapon may change how Skills interact with the Wheel, or give you new ways to change its position, such as randomly spinning it upon using a Free Aim shot.

Setting up Monoco's equipped Skills in a way that you can reliably land on the Wheel spaces you need, or the Almighty space, makes him exceptionally Powerful in battle. For example, if you equip a weapon that always starts him on Agile, and equip an Agile Skill that will move him the exact amount of spaces you need to move him to Balanced, you can set up a combo for his second turn with a Balanced Skill like Gault Fury.

Tips For Monoco

Monoco is extremely flexible once he has a wide library of Skills available. As with Lune, the best approach for setting him up is to pick a set of Skills that work well together and build around those.

Make sure that you have at least one Skill from each of the four categories; Balanced, Caster, Heavy, and Agile, so that you'll always be able to get a bonus from the Bestial Wheel, and try to include a mix of high and low AP costs. If Monoco's weapon favors a particular aspect of the Bestial Wheel, have at least two Skills from that category; one with a low cost and one with a high cost.

You don't have to use a Skill associated with the current Wheel bonus if a different Skill is a better choice for the current situation in battle. The bonus is just that; a bonus, not a requirement.

Recommended Skills

Pelerin Heal and Troubadour Trumpet are great choices for Caster Skills, as they provide useful buffs and healing that will be welcome in any fight.

Gault Fury is a cheap, multi-hit option at Balanced that will serve Monoco well through most of the game. Later in the adventure, you can replace it with Braseleur Smash when fighting foes that are weak against Fire, or when fighting alongside Maelle and Lune's Burn-heavy loadouts.

Sakapatate Slam has a high cost, but hits hard and gets a bonus against Marked targets. For a cheaper option at Heavy, Rocher Hammering only costs 3AP and can Break, making it very useful against bosses.

Chapelier Slash is a good all-around Agile pick, as it applies Mark and strikes all enemies with multiple hits. Against Shielded targets, Chevaliere Piercing is a sneaky way to penetrate their defenses; it doesn't remove Shields, but instead ignores them and deals extra damage for each one.

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