Glorio, the enigmatic hell guide in Daima, has made his way to Dragon Ball: Sparking Zero with electrifying results. While he isn’t the most powerful of fighters, he still has a few tricks up his sleeve, making him a valuable addition to any team. So, how exactly do you use him?

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If you want to know how to make the best use of the character, or if he is worth getting at all, we've got you covered. We will go through his abilities, the best ways to use them, and what makes Glorio unique among the gigantic roster of Sparking Zero.

Glorio’s Moveset And Abilities

Move Name

Input

Cost

Effect

Spark Bind

R2/RT + Up on the D-Pad

2 Skill Count

Unblockable attack that paralyzes for 3 seconds.

Thunder Charge

R2/RT + Left on the D-Pad

2 Skill Count

Gain offensive buffs.

Bolt Buster

R2/RT + Square/X

2 Ki Bars

Triggers a projectile Super that does over half a bar of damage.

Electric Whip

R2/RT + Triangle/Y

3 Ki Bars

Triggers a Rush Super that does nearly a bar of damage.

Lighting Cannon

R2/RT + Circle/B (when in Sparking Mode)

Full Ki Bar

Unblockable short-range Ultimate that does a bar and a half of damage.

Glorio Costs 4 DP

Glorio In Versus And Online Matches

Glorio has only 4 Skill Count available to him, but since he lacks any transformations, this is just enough to make him work. You want to mostly use the Skill Count on Thunder Charge, so you’re constantly buffed up with offensive capabilities.

Glorio’s charged Ki Blast stuns enemies, so use it instead of Spark Bind whenever possible.

Among his Supers, while it is always good to have a balance between ranged and rush variants, the only one worth using is Bolt Buster. It does low damage, but it is also very cost-efficient, letting you harass your opponent from a distance and not let them charge up.

Glorio’s real strength is his Ultimate, Lighting Cannon, a great way to finish a match. While it isn’t the most damaging ultimate (not to mention its short range), it is unblockable, so you only need to be close to your opponent to guarantee the damage being dealt.

Lighting Cannon isn’t a grab, so you can use it when your opponent is rushing towards you.

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