What are the Dune Awakening skills? You're going to need to keep your wits about you if you're going to hack it on Arrakis, and having an arsenal of special abilities and stat-boosting passives will certainly help.
Now Dune Awakening's here, we've compiled every skill available in the game's expansive skill tree to help you prepare for the journey ahead. Below, we'll give you a primer on how the survival MMO's abilities function, as well as a list of every Dune Awakening skill available. Once you're done here, go and check out more of our Dune Awakening guides to complete your preparations.
Dune Awakening skills
Dune Awakening's skills are divided into five different classes: Trooper, Mentat, Planetologist, Bene Gesserit, and Swordmaster. Once you've locked in your initial class during character creation, you won't be able to learn skills from other classes until you have unlocked a second ability from your primary skill tree and found a mentor to unlock each class.
Fortunately, the former is a pretty quick requirement to meet, though the harder task will be tracking down your instructors. As soon as the game has launched and their locations have been discovered, we'll list them here.
All Trooper skills
Gunnery tree
Skill Description Ranged Damage (Passive) Increases ranged damage.- Level 1: Increases damage by 3%
- Level 2: Increases damage by 6%
- Level 3: Increases damage by 9X%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Increases body damage by 10%
- Level 2: Increases body damage by 15%
- Level 3: Increases body damage by 20%
- Level 1: Reduces penalty to 60%
- Level 2: Reduces penalty to 40%
- Level 3: Reduces penalty to 25%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Reduces durability loss by 15%
- Level 2: Reduces durability loss by 20%
- Level 3: Reduces durability loss by 25%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Reduces max durability loss by 15%
- Level 2: Reduces max durability loss by 20%
- Level 3: Reduces max durability loss by 25%
- Level 1: Increases ranged damage by 35% for ten seconds (25-second cooldown)
Suspensor Training tree
Skill Description Anti-gravity Field (Ability) Throws an anti-gravity field-generating device that lifts enemies and prevents fall damage.- Level 1: Generates field for 12 seconds (25-second cooldown)
- Level 1: Enables mid-air dash that costs 75 suspensor power (Two-second cooldown)
- Level 1: Generates field for eight seconds (30-second cooldown)
- Level 1: Reduces suspensor power drain by 10%
- Level 2: Reduces suspensor power drain by 15%
- Level 3: Reduces suspensor power drain by 20%
- Level 1: Increases weapon damage by 10%
- Level 2: Increases weapon damage by 15%
- Level 3: Increases weapon damage by 20%
- Level 1: Generates sphere for one second (35-second cooldown)
- Level 1: Deals 35 damage with a maximum hold duration of six seconds (20-second cooldown)
Tactical Tech tree
Skill Description Shigawire Claw (Ability) Fires a shigawire claw that can scale terrain or stagger opponents in combat. (Eight-second terrain cooldown, 25-second enemy cooldown)- Level 1: Max claw range is 1,800
- Level 2: Max claw range is 2,160
- Level 3: Max Claw range is 2,520
- Level 1: The grenade deals 75 damage (20-second cooldown)
- Level 2: The grenade deals 240 damage (18-second cooldown)
- Level 3: The grenade deals 490 damage (16-second cooldown)
- Level 1: Reduces ability cooldowns by 20%
- Level 2: Reduces ability cooldowns by 25%
- Level 3: Reduces ability cooldowns by 30%
- Level 1: The seeker deals 80 damage up to 2,000 range (22-second cooldown)
- Level 2: The seeker deals 250 damage up to 2,500 range (20-second cooldown)
- Level 3: The seeker deals 550 damage up to 3,000 range (18-second cooldown)
- Level 1: Generates field for eight seconds (25-second cooldown)
All Mentat skills
Mental Calculus tree
Skill Description The Sentinel (Ability) Deploys a motion-sensitive, suspensor buoyed dart projector. Trigger a second time to activate.- Level 1: The projector deals 14 damage per hit and lasts 15 seconds (22-second cooldown)
- Level 2: The projector deals 31 damage per hit and lasts 20 seconds (20-second cooldown)
- Level 3: The projector deals 87 damage and lasts 25 seconds (18-second cooldown)
- Level 1: Reduces durability loss by 15%
- Level 2: Reduces durability loss by 20%
- Level 3: Reduces durability loss by 25%
- Level 1: Increases damage by 3%
- Level 2: Increases damage by 6%
- Level 3: Increases damage by 9%
- Level 1: Reduces max durability loss by 15%
- Level 2: Reduces max durability loss by 20%
- Level 3: Reduces max durability loss by 25%
- Level 1: Increases headshot damage by 10%
- Level 2: Increases headshot damage by 15%
- Level 3: Increases headshot damage by 20%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
Assassination tree
Skill Description Poison Capsule (Ability) Fires a dart that carries a poison capsule, dispersing on impact and creating a toxic cloud that stacks poison on foes inside it.- Level 1: Poison cloud deals three damage per tick and lasts nine seconds (20-second cooldown)
- Level 2: Poison cloud deals nine damage per tick and lasts nine seconds (18-second cooldown)
- Level 3: Poison cloud deals 18 damage per tick and lasts nine seconds (16-second cooldown)
- Level 1: Poison cloud deals three damage per tick and lasts nine seconds (18-second cooldown)
- Level 2: Poison cloud deals nine damage per tick and lasts nine seconds (16-second cooldown)
- Level 3: Poison cloud deals 18 damage per tick and lasts nine seconds (14-second cooldown)
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Poison cloud deals three damage per tick and lasts six seconds
- Level 2: Poison cloud deals nine damage per tick and lasts six seconds
- Level 3: Poison cloud deals 18 damage per tick and lasts six seconds
- Level 1: Dart stuns for six seconds (35-second cooldown)
- Level 1: Hunter-Seeker deals 1,200 damage (60-second cooldown)
Tactician tree
Skill Description Shield Wall (Ability) Deploys a half-height Holtzman shield that provides you and your allies with cover. It also slows enemies who attempt to pass through it.- Level 1: Shield Wall lasts 25 seconds (22-second cooldown)
- Level 2: Shield Wall lasts 30 seconds (20-second cooldown)
- Level 3: Shield Wall lasts 35 seconds (18-second cooldown)
- Level 1: Gravity Mine lasts 17 seconds (30-second cooldown)
- Level 1: Solido Decoy lasts 15 seconds (23-second cooldown)
- Level 1: Anti-gravity Mine lasts 17 seconds (25-second cooldown)
- Level 1: Source of Power lasts 20 seconds (35-second cooldown)
All Planetologist skills
Scientist tree
Skill Description Cutteray Mining (Passive) Increases Cutteray yield.- Level 1: Increases yield by 10%
- Level 2: Increases yield by 15%
- Level 3: Increases yield by 20%
- Level 1: Increases yield by 10%
- Level 2: Increases yield by 15%
- Level 3: Increases yield by 20%
- Level 1: Increases regeneration by 2%
- Level 2: Increases regeneration by 5%
- Level 3: Increases regeneration by 10%
- Level 1: Increases bonus yield by 10%
- Level 2: Increases bonus yield by 15%
- Level 3: Increases bonus yield by 20%
- Level 1: Increases yield by 10%
- Level 2: Increases yield by 15%
- Level 3: Increases yield by 20%
- Level 1: Increases max power by 20
- Level 2: Increases max power by 30
- Level 3: Increases max power by 40
- Level 1: Reduces power usage by 3%
- Level 2: Reduces power usage by 6%
- Level 3: Reduces power usage by 9%
Explorer tree
Skill Description Suspensor Pad (Ability) Deploys a suspensor device that launches you (and enemies) into the air (15-second cooldown) Cartographer (Passive) Allows you to create sinkcharts from the Map Screen, at the cost of one blank sinkchart. Mountaineer (Passive) Reduces climbing stamina drain.- Level 1: Reduces drain by 15%
- Level 2: Reduces drain by 20%
- Level 3: Reduces drain by 25%
- Level 1: Increases radius by 15%
- Level 2: Increases radius by 20%
- Level 3: Increases radius by 25%
- Level 1: Increases reclamation by 5%
- Level 2: Increases reclamation by 10%
- Level 3: Increases reclamation by 15%
Mechanic tree
Skill Description Vehicle Repair (Passive) Reduces max durability loss when repairing vehicles.- Level 1: Reduces max durability loss by 15%
- Level 2: Reduces max durability loss by 25%
- Level 3: Reduces max durability loss by 35%
- Level 1: Reduces fuel usage by 15%
- Level 2: Reduces fuel usage by 20%
- Level 3: Reduces fuel usage by 25%
- Level 1: Increases yield by 10%
- Level 2: Increases yield by 15%
- Level 3: Increases yield by 20%
- Level 1: Increases radius by 15%
- Level 2: Increases radius by 20%
- Level 3: Increases radius by 25%
- Level 1: Reduces fuel usage by 15%
- Level 2: Reduces fuel usage by 20%
- Level 3: Reduces fuel usage by 25%
- Level 1: Increases yield by 10%
- Level 2: Increases yield by 15%
- Level 3: Increases yield by 20%
All Bene Gesserit skills
Weirding Way tree
Skill Description Bindu Sprint (Ability) Allows you to sprint at incredible speed.- Level 1: Costs 15 stamina to start sprinting and drains 40 stamina per tick (20-second cooldown)
- Level 2: Costs ten stamina to start sprinting and drains 20 stamina per tick (19-second cooldown)
- Level 3: Costs five stamina to start sprinting and drains ten stamina per tick (18-second cooldown)
- Level 1: Increases damage by 10%
- Level 2: Increases damage by 15%
- Level 3: Increases damage by 20%
- Level 1: Increases damage by 3%
- Level 2: Increases damage by 6%
- Level 3: Increases damage by 9%
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Deals seven damage per strike (20-second cooldown)
The Voice tree
Skill Description Compel (Ability) Uses the voice to force a target to move to your position.- Level 1: After channeling for 1.5 seconds, compel a target up to 30 range units away (35-second cooldown)
- Level 1: Ignore lasts ten seconds (25-second cooldown)
- Level 1: Reduces skill cooldown by 8%
- Level 2: Reduces skill cooldown by 16%
- Level 3: Reduces skill cooldown by 25%
- Level 1: Reduces channel time by 30%
- Level 1: Stop lasts five seconds (35-second cooldown)
Body Control tree
Skill Description Recovery (Passive) Increases healing regen limit.- Level 1: Healing regen limit is 110%
- Level 2: Healing regen limit is 115%
- Level 3: Healing regen limit is 120%
- Level 1: Healing regen limit is 120%, increases regen rate by 10%
- Level 2: Healing regen limit is 125%, increases regen rate by 15%
- Level 3: Healing regen limit is 130%, increases regen rate by 20%
- Level 1: Sun stroke rate is 90%
- Level 2: Sun stroke rate is 80%
- Level 3: Sun stroke rate is 70%
- Level 1: Increases max health by 25
- Level 2: Increases max health by 40
- Level 3: Increases max health by 55
- Level 1: Increases effectiveness by 12%
- Level 2: Increases effectiveness by 20%
- Level 3: Increases effectiveness by 30%
- Level 1: Increases poison resistance
- Level 2: Increases poison resistance
- Level 3: Increases poison resistance
- Level 1: Reduces poise damage by 10%
- Level 2: Reduces poise damage by 15%
- Level 3: Reduces poise damage by 20%
- Level 1: Reduces poise damage by 15% and multiplies armor by two for 12 seconds (35-second cooldown)
- Level 2: Reduces poise damage by 20% and multiplies armor by 2.5 for 14 seconds (33-second cooldown)
- Level 3. Reduces poise damage by 25% and multiplies armor by three for 16 seconds (30-second cooldown)
All Swordmaster skills
The Blade tree
Skill Description Blade Damage (Passive) Increases blade damage.- Level 1: Increases damage by 3%
- Level 2: Increases damage by 6%
- Level 3: Increases damage by 9%
- Level 1: Increases damage by 10%
- Level 2: Increases damage by 15%
- Level 3: Increases damage by 20%
- Level 1: Retaliate lasts six seconds, deals 120% weapon damage, and bleeds for four damage per tick (12-second cooldown)
- Level 1: Increases damage by 5%
- Level 2: Increases damage by 10%
- Level 3: Increases damage by 15%
- Level 1: Deals 20 damage per hit (20-second cooldown)
- Level 2: Deals 65 damage per hit (18-second cooldown)
- Level 3: Deals 140 damage per hit (16-second cooldown)
- Level 1: Foil lasts ten seconds, deals 120% weapon damage, and reduces enemy damage output by 50% (12-second cooldown)
- Level 1: Reduces damage mitigation by 10%
- Level 2: Reduces damage mitigation by 15%
- Level 3: Reduces damage mitigation by 20%
The Will tree
Skill Description Deflection (Ability) Places you in a defensive stance, deflecting darts fired at you for as long as your stamina holds out (12-second cooldown) Bleed Tolerance (Passive) Increases bleed resistance.- Level 1: Bleed tolerance is 15
- Level 2: Bleed tolerance is 25
- Level 3: Bleed tolerance is 35
- Level 1: Damage mitigation is 30%
- Level 2: Damage mitigation is 40%
- Level 3: Damage mitigation is 50%
- Level 1: Reduces poise damage by 3%
- Level 2: Reduces poise damage by 6%
- Level 3: Reduces poise damage by 9%
- Level 1: Damage mitigation is 15%
- Level 2: Damage mitigation is 20%
- Level 3: Damage mitigation is 25%
- Level 1: Increases health regeneration by 200%, reduces poise damage by 50%, and reduces stamina costs by 30%
The Way tree
Skill Description Knee Charge (Ability) Propels you into the enemy with a knee charge, dealing damage and severely staggering them.- Level 1: Deals 50 damage and 120 poise damage (15-second cooldown)
- Level 2: Deals 160 damage and 140 poise damage (12-second cooldown)
- Level 3: Deals 325 damage and 160 poise damage (10-second cooldown)
- Level 1: Increases bonus by 10%
- Level 2: Increases bonus by 15%
- Level 3: Increases bonus by 20%
- Level 1: Increases stamina by 15%
- Level 2: Increases bonus by 20%
- Level 3: Increases bonus by 25%
- Level 1: Deals 50 damage and doubles the enemy's dash stamina cost (20-second cooldown)
- Level 1: Increases recovery rate by 10%
- Level 2: Increases recovery rate by 15%
- Level 3: Increases recovery rate by 20%
- Level 1: Increases damage by 25% for 14 seconds (30-second cooldown)
- Level 2: Increases damage by 30% for 18 seconds (25-second cooldown)
- Level 3: Increases damage by 35% for 20 seconds (20-second cooldown)
- Level 1: Increases max stamina by 15
- Level 2: Increases max stamina by 20
- Level 3: Increases max stamina by 25
- Level 1: Decreases max stamina loss by 15%
- Level 2: Decreases max stamina loss by 25%
- Level 3: Decreases max stamina loss by 35%
And those are all the Dune Awakening skills you can unlock on your quest to find the Fremen. With your newfound knowledge, you're now prepared to undertake your solo journey or venture forth with friends, be it in the public realm or on the Dune Awakening private servers. If you're looking for new homies, then hop into the PCGamesN community Discord server and get hunting.









