What are the Palworld bosses? These powerful Pals are under the command of skilled Pal Tamers who don't take kindly to newcomers. While they certainly pose a challenge, we've got the boss strategies you need to take all of the main bosses down without breaking a sweat. We've also got a collection of the free-roaming boss Pals to keep an eye out for while you're busy exploring Palpagos Island.

The main boss challenges in Palworld require you to defeat the Palworld Pals and their Tamers within a set time limit, so maximizing your damage output is key. If you're having trouble, Palworld multiplayer can certainly help, especially if you're part of a community-driven Palworld server. Eliminating a Palworld boss for the first time nets you Palworld Technology points, which are invaluable for expanding your Palworld base. So, whether you're looking to progress in the Pokemon PC game or you just want to put your Palworld fighting prowess to the test, here's every Palworld boss and how to beat them.

All Palworld bosses

Here are all the Palworld main bosses in order of appearance:

  • Zoe & Grizzbolt
  • Lily & Lyleen
  • Axel & Orserk
  • Marcus & Faleris
  • Victor & Shadowbeak
  • Saya & Selyne
  • Bjorn & Bastigor

Zoe & Grizzbolt

Location: Rayne Syndicate's Tower (112, -434)
Challenge requirement: 30K damage in ten minutes

Ground-type Pals such as Gumoss and Fuddler should be your top picks to take into this battle since they're super effective against Electric-type Pals. Grizzbolt fires a barrage of electric missiles at long range, though it prefers to get up close and personal with its claws. Avoid the bulk of those melee attacks by putting a pillar between you and it.

Watch out for Grizzbolt's triple ground slam attack, which it initiates immediately after running up to you - you can avoid it with a trio of well-timed dodges. Zoe periodically takes aim with her laser bolt, and you only have a short window to duck behind cover before she takes her shot. It's also possible to get behind Grizzbolt to dish out melee damage with a club or spear while your Pal draws aggro, but take care to stay out of range of his electric AoE (area-of-effect) attack.

Lily & Lyleen

Location: Free Pal Alliance Tower (185, 28)
Challenge requirement: 69K damage in ten minutes

Lyleen is a Grass-type Pal, so make sure to populate your team with your strongest Fire-type Pals before you take it on. We particularly recommend Vanwyrm for this fight since you can ride it to gain better maneuverability and direct its attacks manually while using it as a mount. However, this does mean that Lily & Lyleen won't split their attention between you and your Pal, so be sure to remain on the defensive as much as possible if using this tactic.

Lyleen can emit a poison cloud directly ahead of her, so remain at a distance and aim for Lyleen's head for critical hits. Avoid its homing bubbles and hurricanes at long range, as well as the seed grenades it periodically scatters across the battlefield. It also fires off a swift three-shot missile that you can avoid with a well-timed dodge or ducking behind a pillar.

Axel & Orserk

Location: Brothers of the Eternal Pyre Tower (-588, -518)
Challenge requirement: 130K damage in ten minutes

Orserk is an Electric/Dragon-type, so Ground-type or Ice-type Pals are an excellent counter; we recommend the latter given the additional chance to freeze it in place, allowing you a welcome breather to get in some free hits or use Palworld medical supplies. Orserk is partial to a thunder trident projectile that it throws at either you or your Pals, which splits off in three directions on impact. It also regularly summons a poison cloud that tracks the player, so be sure to keep on the move until it dissipates. Its lightning beam is tough to dodge on the fly, so be sure to duck behind a pillar during the brief pause before Orserk lets rip.

Try to avoid standing directly in front of Orserk since it's liable to unleash its Draconic Breath to punish you for it. If it suddenly closes the gap between you, be warned: it may be gearing up to trigger a close-range AoE that takes a few quick dodges to avoid. At this point, you should have unlocked the heavier artillery necessary to make a dent in Orserk's enormous health bar. Keep your distance with long-range weapons and aim for the head as much as possible. If you're having trouble surviving Orserk's burst damage, upgrading your armor and bringing along a Pal with lifesteal will certainly help.

Marcus & Faleris

Location: Tower of the PIDF (561, 334)
Challenge requirement: 147K in ten minutes

Faleris is a Fire-type, so Water-type Pals and Heat Resistant Armor are the obvious counters to this battle. This angry firebird loves to throw fire tornadoes, fireballs, and various other projectiles, so use the arena to your advantage and keep a pillar between you and it as much as possible. Faleris' Ignis Breath sends out a plume of flame directly ahead, so be sure to stay in the mid-to-long range as much as possible. If this weren't enough, Faleris often positions itself directly overhead to unleash a Fire or Electric AoE. It also has an additional thunderbolt attack that inflicts a debilitating Shock status effect that can leave you a sitting duck,  so you want to stay on the move for this fight and rely on your Pals to draw aggro.

Marcus & Faleris spend the entirety of this battle in the air, so don't expect to make much of a dent in their sizeable health pool with any melee-focused Pal of small stature. Given just how much health you have to eat through to defeat Marcus & Faleris within the time limit, we also recommend inflicting a Poison DoT (damage-over-time) for supplementary damage.

Victor & Shadowbeak

Location: PAL Genetic Research Unit Tower (-149, 445)
Challenge requirement: 200K in ten minutes

Victor & Shadowbeak form the greatest boss challenge in Palworld thus far, so don't be afraid to bring in your heaviest artillery for the occasion. The Rocket Launcher is by far and away your best bet, but its low fire rate and expensive ammunition mean that it's important to make every shot count.

Shadowbeak is a Dark type, so be sure to unleash your most powerful Dragon-type Pals in the fight against it. Its Dark-based attacks comprise orb projectiles, a quickfire forward beam, and a massive wave of homing orbs that inflict Dark damage upon impact. Like previous boss encounters, you can avoid all of the above by ducking behind pillars or executing a well-timed dodge. Shadowbeak also relies upon several Ice-based attacks, including an ice bomb, wave, and beam. You can ward off any Freeze status effects by equipping Cold Resistant Armor, though you're likely to have this equipped to deal with the cold outside the boss room anyway.

This fight is a real slog, so we highly recommend bringing along a Pal with lifesteal abilities to keep you and your team ticking over. If you're struggling to make a dent in Victor & Shadowbeak, it may well be that you're underleveled and unable to unlock the best Palworld weapons from the tech tree. If you're a few levels short of the cap, we don't recommend taking on this fight. Instead, check out our Palworld leveling guide for a few handy tips to get you and your Pals to the correct level.

Saya & Selyne

Location: Moonflower Tower (-595,204)
Challenge requirement: 261K in ten minutes

Saya & Selyne arrived in the free Sakurajima Summer update. The pair present quite the challenge, so preparation is key before you take them on. The Plasteel Armor set provides the highest defense and health bonuses possible, but you should also kit yourself out with the Ultra Shield and Ring of Dark Resistance +2 for bonus reinforcement. We don't recommend taking on this challenge below level 55.

Selyne is a Dark type, so be sure to kit out your team with as many Dragon-type Pals as possible to take advantage of its type weakness. We recommend Jetragon, Relaxasaurus, and Jormuntide given how easy they are to catch and level. Selyne's moveset consists of AoE and homing attacks that are both fast and powerful, so stay on the move and allow your Pals to sustain aggro as much as possible. Many of Selyne's long-range attacks are indicated by a circle of light on the floor before they land, giving you time to escape their area of effect. Selyne's Moonlight Beam is a killer, and it's vital to dodge behind a pillar as soon as you see her crescent moon begin to charge with light to avoid an early death.

Your Pals won't be able to defeat Saya & Selyne alone, and the Gatling Gun or Rocket Launcher are the best weapons to make a dent in their health pool. Like all Palworld bosses, you should aim for headshots, but staying alive is your top priority. Utilize cover, time your shots well, and Saya & Selyne should fall in no time.

Bjorn & Bastigor

Location: Feybreak Tower (-1295,-1668)
Challenge requirement: 509K in ten minutes

Bjorn & Bastigor made their grand entrance in the Feybreak Winter update. This dynamic duo represents the toughest challenge in Palworld to date, considering Bastigor's monstrous health pool and access to a mixture of Ice, Water, and Ground-type moves. Level 60 is advised for this battle.

The best strategy to beat Bjorn & Bastigor is not that dissimilar to the one for Saya & Selyne. You'll want to bring the highest quality equipment possible, with Cold Resistant Hexolite Armor being a must for the trip to the tower itself. As for weapons, bring either a rocket launcher or plasma cannon.

Pals with Fire-type moves like Jormuntide Ignis, Suzaku, and even Ragnahawk are all super-effective against Bastigor. If you're toting a rocket launcher, we recommend hopping on a flying mount to expend your ammo while staying light on your feet. Bastigor's abilities are relatively easy to dodge, but you can also use pillars to block its attacks. Finally, take care not to let Bastigor corner you, since it's difficult to break free from its freeze effect.

Alpha Pal bosses

Aside from the Palworld main bosses, a variety of optional bosses can be found in certain Palworld map locations, either roaming free in the open world or at the end of dungeons. These 'Alpha' Pals can be either caught or defeated, and while they don't present the same level of challenge as main bosses, they can still net you an Ancient Technology point, Palworld Ancient Civilization Parts, and other rare Palworld resources.

Here are all the Palworld boss Pals and their locations:

Alpha Pal Level Variation Location Chillet 11 Dancer on the Plains Rayne Syndicate's Tower Sweepa 11 Majesty of Fuzz Small Cove Gumoss 13 Suddenly Transformed Hillside Cavern Killamari 13 Emotionless Hillside Cavern Dumud 14 Perpetual Procrastinator Ice Wind Island Penking 15 Pioneer of the Frozen Sea Sealed Realm of the Frozen Wings Azurobe 17 Lady of the Lake Bamboo Groves Grintale 17 Marshmallow Body Eastern Wild Island Nitewing 18 Wings of the Firmament Ice Wind Island Katress 23 Phantasmal Feline Sealed Realm of the Invincible Kingpaca 23 Supreme Fluff Commander Small Settlement Bushi 23 Vagrant Warrior Sealed Realm of the Swordmaster Quivern 23 Wings of White Sealed Realm of the Winged Tyrant Felbat 23 Gloom-shrouded Bloodsucker Sealed Realm of the Abyss Broncherry 23 Winds of Spring Sea Breeze Archipelago Fenglope 25 Drifting Cloud Falls Mineshaft Petallia 28 Lady of the Garden Sealed Realm of Spirits Beakon 29 Wings of Thunder Deep Bamboo Thicket Bellanoir 30 Eclipsed Siren Summoning Altar Broncherry Aqua 30 Waves of Summer Bamboo Groves Elphidran 30 Gentle Sky Dragon  Hypocrite Hill Warsect 30 Unyielding Colossus Sealed Realm of the Stalwart Elizabee 31 Empress of the Hive Lake Center Mossanda Lux 31 Inheritor of the Storm Eastern Wild Island Relaxasaurus Lux 31 Gluttonous Thunder Dragon Sealed Realm of the Thunder Dragon Univolt 31 Swift Deity Sea Breeze Archipelago Lunaris 32 Extraterrestrial Sealed Realm of the Esoteric Verdash 35 Gale of the Forest Sealed Realm of the Swift Mammorest 38 King of the Forest Grassy Behemoth Hills Vaelet 38b Voice of the Violets Sealed Realm of the Guardian Wumpo Botan 38 Guardian of the Grassy Fields Eastern Wild Island Sibelyx 40 Pallid Lady Sealed Realm of the Pristine Xenogard 40 Planet-Devouring Dragon Meteor Event Menasting 44 Unstoppable Stinger Desiccated Mineshaft Eye of Cthulhu 45 None Sealed Realm of Terraria Jormuntide 45 Emperor of the Sea Eastern Wild Island Suzaku 45 Ruler of the Crimson Dawn Sand Dunes Ice Kingpaca 46 Azure Fluff Commander Forgotten Mineshaft Anubis 47 Guardian of the Dark Sun Twilight Dunes Dinossom Lux 47 Guardian of Light The Furthest Mineshaft Astegon 48 Ravager of Stars Mount Obsidian Blazamut 49 Cursed Tyrant Ancient Civilization Ruins Lyleen Noct 49 Empress of the Abyss Iceberg Mineshaft Frostallion 50 Legendary Steed of Ice Land of Absolute Zero Jetragon 50 Legendary Celestial Dragon Mount Obsidian Necromus 50 Dark Knight of Legend Dessicated Desert Paladius 50 Holy Knight of Legend Dessicated Desert Bellanoir Libero 50 Twilight Siren Summoning Altar Foxparks Cryst 52 Icy Blossom Voyager Scorched Hill Dazzi Noct 53 Born of the Thunderclouds  Feybreak Island Ribunny Botan 53 Sparkling Smile Feybreak Island Menasting Terra 54 Gold-Piercing Spear Northern Rock Field Loupmoon Cryst 54 Enraptured by the Frozen Moonlight Scorched Ashland Knocklem 55 Suit of Armor Sakurajima Island Blazamut Ryu 55 Incarnation of the Eternal Flame Sakurajima Island Prunelia 55 Indigo Handmaiden Deserted Ash Plateau Smokie 55 Jet-Black Little Hero Sealed Realm of the Little Hero Caprity Noct 55 Tainted Farm Feybreak Island Omascul 55 Hundred-Faced Apostle Feybreak Island Whalaska 55 Nice Ice Lance Tides of Terraria Faleris Aqua 56 Sentinel of the Tides Feybreak Island Nitemary 56 Soul of the Dark Rabbit Sealed Realm of the Soul Starryon 57 Midnight Blue Mane Feybreak Island Nyafia 57 Night Shade Hunter Feybreak Island Kitsun Noct 57 Guardian of the Dark Flame Dark Flame Tunnel Azurmane 57 Blue Lightning Steed Feybreak Island Tarantriss 57 Tactician of the Thread Realm Feybreak Island Fenglope Lux 57 Drifting Thundercloud Feybreak Island Gildane 58 Guardian Beast of Twilight Feybreak Island Splatterina 58 Crimson Butcher Bloodstained Tunnel Cryolinx Terra 58 Predator of the Earth Feybreak Island Whalaska Ignis 58 Nice Crimson Lance Tides of Terraria Silvegis 59 Guardian Dragon of Ironclad Shield Dragon Tunnel Warsect Terra 59 Golden Armor Warrior Feybreak Island Celesdir 60 Beast of Salvation Feybreak Island Frostallion Noct 60 Legendary Steed of Darkness Sealed Realm of the Black Pegasus

Raid bosses

Raid bosses are endgame bosses that you can summon at your base. Retrieve fragments from chests or bosses to craft a complete slab at your workbench. Build a Summoning Altar then use the slab to summon the raid boss. You can summon the ultra versions once you defeat the lower-level raid boss.

Here are all the Raid bosses and how to summon them:

Boss Level Requirement Bellanoir 30 Bellanoir Slab Bellanoir Libero 50 Bellanoir Libero Slab Bellanoir Libero Ultra 50 Bellanoir Libero Ultra Slab Moon Lord 50 Celestial Sigil Blazamut Ryu 55 Blazmut Ryu Slab Blazamut Ryu Ultra 55 Blazamut Ryu Ultra Slab Xenolord 60 Xenolord Slab Xenolord Ultra 60 Xenolord Ultra Slab

Now that you've taken on all the Palworld bosses in the open-world game, it's time to turn your attention to Palworld breeding to discover your very own home-grown Palworld Pal variations. Alternatively, keep an eye out for the latest Palworld mods if you're on the hunt for new challenges. Our Palworld review also goes into some of the more questionable activities you can engage in on Palpagos Island.