There are over 100 perks in Noita that grant players various extra abilities. It can be really hard to pick the ones that will benefit your game the most. So, I’ve created a tier list of all perks in Noita, including their effects and stack availabilities.
Recommended VideosAll Noita Perks Ranked
Noita SS-Tier Perks
I’ve decided to break down all perks in Noita into tiers between SS and F, with the following reasoning behind each choice:
- SS-tier perks are the best in the game, and I think everyone should have them.
- S-tier perks are excellent choices for almost any type of build.
- A-tier perks are very good and will serve you well in a wide variety of situations.
- B-tier perks may have a limited capacity but can generally help you throughout the walkthrough.
- C-tier perks are extremely situational, so choose them after careful consideration.
- D-tier perks are very weak and have a high RNG factor.
- E-tier perks may be useful once or twice in the entire game, so they could be easily ignored.
- F-tier perks are actually harmful to players, so I don’t recommend picking them up at all.
Noita S-Tier Perks
PerksEffectsStackabilityMelee ImmunityYou take no damage from close-range enemy attacks.NoAll-Seeing EyeRemoves all darkness from the world, revealing the entire screen.NoItem RadarYou can sense nearby items, including health pickups, spell refreshers, potions and items.NoFire ImmunityYou take no damage from fire.NoOil BloodYou bleed fast-burning oil, but are immune to fire.NoExtra HealthGrants 50% extra maximum health.YesStronger HeartsIncreases HP gained from Extra Max Health and Large Extra Max Health pickups.Yes (Max 9)Permanent ShieldYou gain a small, permanent shield.Yes (Max 5)Concentrated SpellsYour spells have lower spread by 25 degrees and extra damage by 12.5 points, but have increased cast delay by 2 frames.YesNo More ShuffleAll carried wands have shuffle set to off and most future wands generated will be non-shuffle.No Image via Nolla GamesNoita A-Tier Perks
PerksEffectsStackabilityWand RadarDetects nearby wands.NoToxic ImmunityYou take no damage from toxic sludge and other toxic things.NoTinker with Wands EverywhereEnables the editing of wands outside of the Holy Mountains.NoElectricity ImmunityYou take no damage from electric shocks.NoHoming ShotsAll your spells home towards enemies very slightly.NoStrong LevitationYou can fly 100% longer.YesExtra LifeUpon death you respawn with 100 health.YesSlime BloodYou bleed slime, but slime no longer slows you down and you have higher projectile resistance by 25%.YesCritical Hit +Increases critical hit chance all of the player’s spells by 10%.YesFaster WandsReduces the reload time and cast delay of all held wands by 20% + 5 frames, and increases their mana charge speed by 30.YesExtra PerkYou will find an extra perk in every Holy Mountain.Yes (Max 5)Trick Blood MoneyBlood money is dropped when death is an accident.NoRevenge TentacleYou summon a monstrous tentacle upon taking damage, and gain 25% resistance against projectiles.Yes Image via Nolla GamesNoita B-Tier Perks
PerksEffectsStackabilityProjectile Repulsion SectorProjectiles that fly into a small sector in front of you get blown away.YesGreedYou gain 2x gold per nugget.YesGold is ForeverGold nuggets never disappear.NoInvisibilityGrants the player an infinite Invisiblium effect.NoTeleportitis DodgeYou teleport a short distance away when an enemy projectile is near.NoPhasingProjectiles seemingly phase through you with a 50% chance, but increases damage taken by projectiles and explosives by 33%.YesPlague RatsEnemies that die near you spawn hungry rats that no longer attempt to harm you.Yes (Max 5)VampirismYou lose 25% maximum health, but can replenish health by drinking blood.NoBouncing SpellsIncreases spell lifetime by 60 frames and makes them bounce 3 more times.NoUnlimited SpellsMost spells are unlimited.NoExtra Wand CapacityAdds 1-3 spell slots to every wand you’re carrying.Yes (Max 25)Contact DamageEnemies near you take damage; the damage is higher the lower your health gets.NoWand ExperimenterFiring newly found and unmodified wands heals you.YesNo More KnockbackEnemies can’t knock you back.NoHealthy ExplorationEvery time you visit a new area, you regain 60 health.No Image via Nolla GamesNoita C-Tier Perks
PerksEffectsStackabilitySpatial AwarenessIf you stop for a moment, you can sense your location relative to the Mountain.NoIron StomachYou no longer suffer from negative effects of eating.NoSummon SädekiviYou gain an artefact that allows you to call the celestial rage.YesSpontaneous GenerationVomit near you evolves into helpful rat minions.NoRage-fueled LevitationKilling an enemy makes you replenish some of your levitation power.NoMournful SpiritDying creatures leave behind a spirit that deals damage in a small area.NoHungry GhostSummons a happy minion who’ll eat enemy projectiles.Yes (Max 5)Gas BloodYou bleed flammable gas instead of blood.NoGambleYou gain two random perks.NoFungal DiseaseWhen near danger, you sprout fungal growths.Yes (Max 3)Fungal ColonySlime near you spontaneously turns into fungal creatures.NoEat Your VegetablesYou gain more damage the more satiated you are, but you start losing health if your stomach is empty.NoCordycepsFungal creatures spawn from the corpses of enemies killed by you.NoClose CallYou gain additional chance to deal critical hits as long as there are enemies near you.Yes (Max 3)Personal Plasma BeamYou constantly fire a devastating plasma beam, but you fire spells much slower.Yes Image via Nolla Games
Noita D-Tier Perks
PerksEffectsStackabilityPinpointerYour spells fly faster and have lower spread, and you have a handy sightline for aiming.YesKills to ManaEvery time an enemy near you dies, you release mana-recharging liquid.NoPeace with GodsYou make peace with your gods.NoMore LoveCreatures in the world are more friendly to each other.YesMore HatredCreatures in the world are more aggressive towards each other.YesExtra Item in Holy MountainAdditional item in every shop you haven’t visited.Yes (Max 5)Projectile DuplicationYour projectile spells have a chance to duplicate, but you’re more vulnerable to projectile damage.YesHigh Mana, Low CapacityYour currently held wand loses half its capacity, but gains more mana.YesAlways CastAdds a random spell as “Always Cast” to the equipped wand.YesFaster ProjectilesYour projectile spells fly faster than before.NoLow RecoilRecoil caused by your spells is greatly reduced, but your spells fly slightly slower.NoExtra Knockback on SpellsYour spells knock enemies back more.YesAttract GoldGold nuggets gravitate towards you.Yes (Max 6)ElectricityYou’re immune to electric damage but metal and liquids electrify around you constantly.NoHomunculusEvery time you leave a Holy Mountain, a helpful homunculus is summoned.YesBreathlessYou can no longer drown, and can move in liquids with ease. YesTrick Blood MoneyBlood money is dropped when death is an accident.NoFaster LevitationYou levitate 75% faster.YesFaster MovementYour movement speed is increased.YesNever Skip Leg DayYour kicks deal extra damage and knockback.Yes Image via Nolla GamesNoita E-Tier Perks
PerksEffectsStackabilityProjectile EaterProjectiles that fly into a small sector behind you disappear.NoProjectile Repulsion SectorProjectiles that fly into a small sector in front of you get blown away.YesProjectile Slower Projectiles near you slow down.YesFeared by WormsWorms run away from you, and worms and lukkis no longer destroy ground while burrowing.NoRevenge BulletsYou return projectiles back to enemies upon taking damage, and gain 20% resistance against projectiles and explosions.YesRevenge ExplosionYou release a magical explosion upon taking damage, and gain 25% resistance against explosions.YesDissolve PowdersSand and other soft, powdery materials dissolve quickly in your presence.NoGas FireGases near you ignite automatically.NoFreeze FieldFreezes liquids around you. NoBombs MaterializedBomb-like spells can be placed in the item slots in inventory and thrown without a wand.NoNo Wand TinkeringWands cannot be tinkered with, but enemies may drop blood money.NoStainless ArmourYou take 50% less damage as long as you have no active stain status effect.YesEnemy RadarDetects nearby enemies. NoWorm AttractorWorms of the world come to you.YesMoon RadarYou can sense lunar energy.NoTelekinetic KickYou gain new telekinetic powers.NoRepelling CapeStains drop at a fast rate when moving.Yes (Max 8)Exploding CorpsesEnemies explode upon death, but you gain immunity to explosive damage.NoSaving GraceIf you would die and have more than 1 HP, your HP is set to 1 instead.NoLevitation TrailFlying leaves a trail of magical sparks that harm passing creatures.YesLiving on the EdgeWhen under 25% of max HP or under 25 HP in general, your spells deal 3x damage.Yes (Max 3)Noita F-Tier Perks
PerksEffectsStackabilityAngry GhostAn angry spirit comes to your aid, copying nearby spells and projectiles.YesExploding GoldNuggets of gold explode once they expire or are picked up.NoBoomerang SpellsYour spells arc towards you, but gain extra speed and deal extra damage.NoTeleportitisDamage is reduced by 20%, but every time you take damage, you teleport away.NoLukki MutationYou grow curious additional limbs that fight for you.Yes (Max 3)Leggy MutationYou grow disturbing looking limbs that fight for you.YesCurse of Greed!You gain 3x gold, but are terribly cursed.YesGlass CannonYour spells deal 5x damage and have larger blast ranges, but your maximum health is capped to 50.Yes (Max 2)That’s it for my tier list of all perks ranked in Noita. Stay tuned for more Noita tips and tricks articles, including a guide onAll Noita Orbs Locations.
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