SNKRX: All Enemies & Game Mechanics
Published on: June 23, 2021 by Robins ChewHere are all enemies and Game Mechanics for you to know more about SNKRX.
Game Mechanics
Leveling UpCollecting three copies of a unit upgrades it to level 2. Collecting six additional copies upgrades it to level 3. Copies don’t provide any benefits on their own. For example, two copies of Scout are as good as one.
A unit’s HP is doubled each time it levels up. For example, the Swordsman has a base HP of 140, so at level 2 its HP is 280, and at level 3 its HP is 560.
Like HP, attack damage is also doubled on level up (for all units that deal damage). This doubling is reflected in the in-game documentation.
Attack SpeedAttack speed multipliers (e.g. Chronomancer) only apply to attack actions. This includes melee attacking, shooting, cursing, and creating DoT (damage over time) areas (e.g. Witch), but does not include healing, enchanting, or spawning actions. It also does not increase the damage rate of DoT effects (e.g. Pyromancer).
Move SpeedThe move speed of the snake is the average of the move speeds of all the units.
AOEFor the purpose of AOE damage multipliers such as the Amplify item, anything that deals damage in an area counts as AOE damage. This includes Swordsman, void rifts, etc.
ProjectilesFor the purpose of projectile buffs, all objects shot by units are “projectiles,” even when they are not explicitly labeled as such. A “knife” is any projectile shot by a Rogue, and an “arrow” is any projectile shot by a Ranger.
CrittersCritters have a base HP of 1, which can be increased by set bonuses and items. When a critter touches an enemy, it loses 1 HP and deals damage to the enemy equal to the damage value of the unit that spawned the critter. Since the critter has no invincibility frames, it will keep “hitting” the enemy continuously until either the critter or the enemy has died.
Enemies
└⭕Normal Enemies
HP Level NG+0 NG+1 NG+2 NG+3 NG+4 NG+5 1 25 25 28 31 34 37 2 41.5 0 0 0 0 0 3 74.5 0 0 0 0 0 4 74.5 0 0 0 0 0 5 91 0 0 0 0 0 6 124 0 0 0 0 0 7 107.5 0 0 0 0 0 8 124 0 0 0 0 0 9 173.5 0 0 0 0 0 10 140.5 0 0 0 0 0 11 157 0 0 0 0 0 12 223 0 0 0 0 0 13 190 0 0 0 0 0 14 206.5 0 0 0 0 0 15 272.5 0 0 0 0 0 16 223 0 0 0 0 0 17 239.5 0 0 0 0 0 18 322 0 0 0 0 0 19 289 0 0 0 0 0 20 305.5 0 0 0 0 0 21 371.5 0 0 0 0 0 22 305.5 0 0 0 0 0 23 355 0 0 0 0 0 24 421 0 0 0 0 0 25 437.5 467.5 538 608.5 679 749.5 🔴SeekerBasic enemy, chases the player.
🟢Speed BoosterApplies speed on death to nearby enemies.
🔵ExploderDrops a mine which explodes after a delay.
⚪ShooterStops and shoots 3 projectiles.
🟠HeadbutterCharges a dash attack.
🟣SwarmerExplodes into 4-6 mini purple enemies on death.
🟡TankIncreased HP and periodically launch other units into you.
└⛔Elite Enemies
Speed BoosterStage 6/25
🟢 Green
Applies Speed Boost to a few enemies.
Stage 12/25
🔵 Blue
Applies Exploder to a few enemies.
Stage 18/25
🟣 Purple
Applies Swarmer to a few enemies.
Stage 24/25
🟡 Yellow
Periodically launches enemies.
Stage 25/25
🌈 Rainbow
Applies all effects.
Thanks to GenghisHan, Ryou and aaronbrowder for his great guide for all items, classes and units. all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.
Related Posts:
- SNKRX: All Classes, Units, and Items Guide
- SNKRX: All Rounds Guide (Boss, Item and Gold Gained)
- SNKRX: Quick Tier List Based on Overall Effectiveness
About Robins Chew
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