Alongside the massive release of heroes 2.0 comes the newest hero straight from Diablo 2. The Javazon has returned!
Cassia is the latest ranged assassin that is tankier and more durable than any assassin before her. Her trait negates an absurd amount of damage and her blind capabilities help her negate damage for herself and her team. Cassia also deals bonus damage to blinded targets, meaning she synergizes very well with other heroes that can blind like Li-Li and especially Johanna.
All in all, Cassia is a strong pick against enemy ranged attackers. There are also heroes like Tracer or Illidan that have a very hard type dealing significant damage to her. Only time will tell if Cassia becomes a real threat, but her base kit is already powerful enough to be a viable counter pick.
Here is all the information regarding Cassia pulled straight from Blizzard themselves:
Overview: After shattering the Worldstone, the young Amazon Cassia had changed. She had seen hatred, terror, and destruction firsthand. If the Askari were to survive the coming darkness, they needed an army. She would begin their training immediately.
Trait
- Avoidance
- When moving unmounted, Cassia gains 65 Physical Armor against Heroic Basic Attacks, reducing the damage taken by 65%.
Basic Abilities
- Lightning Fury (Q)
- Hurl a javelin that damages the first enemy hit, and splits into two lightning bolts that deal damage to enemies in their paths.
- Blinding Light (W)
- After 0.5 seconds, Blind enemies in the target area for 2 seconds.
- Passive: Cassia deals 15% increased damage to Blinded targets.
- After 0.5 seconds, Blind enemies in the target area for 2 seconds.
- Fend (E)
- Charge at an enemy, and upon arriving channel for 1.5 seconds, damaging enemies in front of cassia every 0.25 seconds.
- Deals 50% reduced damage to non-Heroes.
Heroic Abilities
- Ball Lightning (R)
- Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, damaging enemies hit.
- Valkyrie (R)
- Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling and damaging the first enemy Hero hit, and stunning them for 0.5 seconds at the end of her path.
- The Valkyrie knocks back all other enemy Heroes in her way.
1
[Q] Thunderstroke
Quest: Hit Heroes with Q. Reward(1): 20 Heroes hit = 60 damage. Reward(2): 40 Heroes hit = 2 Charges.
1
[W] True Sight
Increases the damage dealt to Blinded enemy heroes by 10%. Quest: Deal Basic Attack damage to Blinded enemy heroes. Reward: 80 Heroes hit = Blind duration +1 second.
1
[Active] Charged Strikes
Activate to cause your basic attacks to bounce to a nearby enemy for 8 seconds and increase their damage by 40%. 20s CD.
4
[Passive] Ring of the Leech
Cassia heals for 35% of the damage dealt to enemies affected by Blind.
4
[W] Inner Light
Increases Blinding Light radius by 25%. Upon being Rooted or Stunned, Blinding Light pulses around Cassia. This can only occur every 6s.
4
[Trait] Plate of the Whales
Gain 5HPS while Avoid is active. Quest: Every 5 Attacks reduced by Avoid grants 1 additional HPS. After 15 bonus HPS, cap it and gain 10% max Health.
7
[E] Impale
Increases Charged Strikes damage by 50% to enemies below 40% health
7
[Trait] War Traveler
Gain 3% movement speed every 0.5 second Avoid is active. Stacks up to 5 times. The bonus is reset when Cassia stops moving.
7
[Trait] Lightning Surge
Cassia stores blocked damage and upon reaching X damage her trait can be activated to deal Y damage in an area around you.
10
[R1] Ball Lightning
Throw a ball of lightning at the target enemy hero that deals damage and bounces to other nearby heroes
10
[R2] Valkyrie
Summon a Valkyrie that pulls an enemy hero toward your location
13
[Q] Grounding Bolt
Lightning Fury slows enemy Heroes by 20% for 1.5 seconds
13
[Q] Thundergod's Vigor
Hitting an enemy hero with the initial Lightning Fury missile reduces the cooldown by 1s.
13
[W] Seraph's Hymn
Reduce Blinding Light's Mana cost from 70 to 40. Basic Attacks against Blinded enemies reduce the cooldown of Blinding Light by 3 seconds
13
[E] Lunging Strike
Increases Fend's duration by .5 seconds and the area of effect by 20%
16
[Q] Pierce
Lightning Fury's primary missile now pierces. Perpendicular bolts are now only spawned from Heroes.
16
[E] Penetrate
Enemies take 3% increased damage from Fend each consecutive hit.
16
[Passive] Martial Law
Basic attacks against Stunned, Rooted, and Slowed enemy heroes deal bonus damage equal to 3% of their maximum health
20
[R1] Infinite Lightning
Ball Lightning can now bounce infinitely.
20
[R2] Imprisoning Light
Upon initial impact, Valkyrie deals additional damage to nearby Heroes and roots them for 4 seconds.
20
[Passive] Titan's Revenge
Increases Basic Attack range by 2 and your Basic Attacks now ignore armor.









