[s]starcraft[/s]

An article that was released recently by The Korea Herald, hailed StarCraft as the game that, "led the online transition of the local game industry once dominated by console-based products."



Now the local computer and online game industry is larger than the music and film industry combined.

”The article by Kim Tong-hyung of The Korea Herald talks about the legacy that StarCraft has left behind with Hahn Jung-won, managing director of Blizzard Entertainment Korea. Topics such as how StarCraft had helped to bring the Online Gaming industry in Korea to a whole new level and how the Gaming Industry has taken on a new image are brought up. Hahn is also quoted as saying, "Now the local computer and online game industry is larger than the music and film industry combined." Whether this is true for the entire world or not, or just in Korea, I do not know, but it would not be surprising if this was true.

One thing that this article mentions is the possibility of Blizzard wanting to create "server-based games where people download the programs instead of buying compact discs." This would not be a surprising move for Blizzard since many games released in Korea that have gained a lot of popularity nationally and internationally are games that are server based games downloaded off the internet. Games such as Gunbound, or Survival Projector (featured game at the 2003 WCG) are all server based games which have become very popular. Or even more recent there was the online server based racing game which had beat StarCraft in the amount of players playing on it.

People now pack baseball stadiums [...] to watch nationally televised Starcraft tournaments...

”Other legacies that StarCraft has left behind are the large amounts of PC rooms nationwide in Korea which is quickly approaching 30,000 from the mere 500 before the release of StarCraft. There is also the reoccurring news of, "People now pack baseball stadiums and concert halls to watch nationally televised Starcraft tournaments of corporate-sponsored gamers, backed by companies such as SK Telecom Co., KT Freetel Co. and Pantech & Curitel Co." says Hahn. There is no doubt that there is a lot of pressure for Blizzard to come out with a game that could possibly beat StarCraft and Hahn thinks that WoW just might do it, but I say, why would you need to?

Links
The Korea Herald - Korea's No.1 English Newspaper
The Korea Herald (Article) - Article by Kim Tong-hyung