To execute the infinite hand axe build with Cider in Absolum, prioritize gear and artifact buffs that reduce throwing cooldowns, increase attack speed, and restore projectile resources on hit. This strategy trades close-range melee combos for continuous ranged pressure, locking bosses into repeated hit-stun from a safe distance.

Gear Priorities and Core Synergies

The infinite hand axe strategy relies on eliminating downtime between thrown attacks. Rather than building for defense or heavy melee strikes, target artifacts during your run that enhance projectile frequency and availability:

  • Cooldown Reduction: Minimizes internal delays between hand axe throws so animations chain seamlessly.
  • Attack Speed Buffs: Speeds up the throwing motion itself, increasing total hit frequency and projectile velocity.
  • Resource Management: Restores ammo or negates throwing costs on hit to ensure your projectile pool never empties mid-fight.
Stat FocusStrategic FunctionPriority Level
Projectile CooldownEliminates downtime between throwsPrimary
Attack SpeedSpeeds up throwing animation and hit rateSecondary
Resource RefundPrevents running out of axes during long encountersSecondary
Defensive StatsLow priority; damage output prevents enemy advancesLow

Combat Execution and Positioning

To maximize this build's effectiveness against boss encounters:

  1. Maintain Distance: Position Cider near the boundary of the screen. Forcing enemies to walk toward you in a straight line makes landing continuous throws straightforward.
  2. Sustain the Throw Loop: Spam hand axe throws repeatedly to catch bosses in hit-stun, preventing them from starting their attack routines.
  3. Dash to Reset Range: If a boss breaks through or closes distance, dash to the opposite side of the arena immediately. Do not switch to close-range melee trading.

Limitations and Contingency Plans

While effective at safe range, this strategy carries specific risks:

  • Animation Locks: Long throw sequences leave you static and vulnerable to fast add spawns or ground hazards. Watch for environmental telegraphs.
  • Early-Game RNG: If cooldown reduction artifacts fail to drop before the mid-game, temporarily run a hybrid playstyle using standard melee attacks to cover downtime between throws until your gear loop is fully operational.
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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.