To execute the infinite hand axe build with Cider in Absolum, prioritize gear and artifact buffs that reduce throwing cooldowns, increase attack speed, and restore projectile resources on hit. This strategy trades close-range melee combos for continuous ranged pressure, locking bosses into repeated hit-stun from a safe distance.
Gear Priorities and Core Synergies
The infinite hand axe strategy relies on eliminating downtime between thrown attacks. Rather than building for defense or heavy melee strikes, target artifacts during your run that enhance projectile frequency and availability:
- Cooldown Reduction: Minimizes internal delays between hand axe throws so animations chain seamlessly.
- Attack Speed Buffs: Speeds up the throwing motion itself, increasing total hit frequency and projectile velocity.
- Resource Management: Restores ammo or negates throwing costs on hit to ensure your projectile pool never empties mid-fight.
| Stat Focus | Strategic Function | Priority Level |
|---|---|---|
| Projectile Cooldown | Eliminates downtime between throws | Primary |
| Attack Speed | Speeds up throwing animation and hit rate | Secondary |
| Resource Refund | Prevents running out of axes during long encounters | Secondary |
| Defensive Stats | Low priority; damage output prevents enemy advances | Low |
Combat Execution and Positioning
To maximize this build's effectiveness against boss encounters:
- Maintain Distance: Position Cider near the boundary of the screen. Forcing enemies to walk toward you in a straight line makes landing continuous throws straightforward.
- Sustain the Throw Loop: Spam hand axe throws repeatedly to catch bosses in hit-stun, preventing them from starting their attack routines.
- Dash to Reset Range: If a boss breaks through or closes distance, dash to the opposite side of the arena immediately. Do not switch to close-range melee trading.
Limitations and Contingency Plans
While effective at safe range, this strategy carries specific risks:
- Animation Locks: Long throw sequences leave you static and vulnerable to fast add spawns or ground hazards. Watch for environmental telegraphs.
- Early-Game RNG: If cooldown reduction artifacts fail to drop before the mid-game, temporarily run a hybrid playstyle using standard melee attacks to cover downtime between throws until your gear loop is fully operational.
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Player Comments
107 players commented on this guide.
The explanation is clear, especially for beginners.
Nice guide. I am checking the other Absolum articles next.
This saved me time in the early game.
Can you add more details about strategy in a future update?