To zero an enemy city in Age of Empires Mobile, launch coordinated alliance rallies using specialized siege commanders rather than attacking solo. Solo marches rarely overcome garrison defensive bonuses, making organized alliance strikes necessary to exhaust a target city's defenses and troop count completely.

Set Up Alliance Rallies

Rallying concentrates alliance damage into a single mass attack that can overpower garrisoned defenses.

  1. Designate a Rally Leader: Select a player with high rally capacity and hero skills tailored to siege warfare.
  2. Synchronize Marches: Coordinate start times so alliance members join the rally before it launches. Avoid staggered attacks that allow the defender to recover morale or garrison health between waves.
  3. Match Troop Types: Ensure participating players send troop types that align with the rally leader's commander bonuses. For example, if the lead hero boosts archers, sending cavalry reduces the overall efficiency of the attack.

Choose Siege Heroes and Talent Builds

Structure damage requires dedicated hero skills and talent trees. Open-field skirmish builds or gathering setups do not provide the necessary bonuses for city destruction.

  • Primary Hero Stats: Select commanders with skill trees labeled General or Siege. Look for active skills that deal direct percentage-based damage to structures or reduce target garrison defense stats.
  • Talent Allocation: Invest talent points into nodes that boost structural damage and siege attack. Avoid marching speed or resource gathering nodes when preparing a siege composition.
  • Unit Synergy: Pair heroes strictly with their matching troop specialties to ensure their active passive skill triggers operate at full strength.
Build TypeRecommended Skill FocusOff-Target Talents to Avoid
Siege AttackPercentage structure damage, garrison defense debuffsResource gathering, march speed
Open-Field (Avoid)Marching speed, open-world troop buffsStructural damage nodes

Manage Attrition and Continuous Pressure

City towers and garrisons inflict heavy casualties on incoming marches. Maintaining constant pressure prevents the target from repairing walls or receiving reinforcements.

  • Rotate Injured Troops: Monitor march health during prolonged engagements. If a unit's health drops significantly, issue a Return command to recall them without stopping the rest of the alliance push.
  • Use Speed-Up Items: Stockpile march and healing speed-ups before starting a major attack. If a march returns home to heal, instantly return them to the frontline to keep the pressure continuous.
  • Cycle Reinforcement Waves: Have secondary alliance members queue up consecutive rallies so the target city faces immediate back-to-back hits.

Scout Target Weaknesses Before Attacking

Perform scouting on the target city to verify defensive capabilities before committing main armies.

  • Check Garrison Strength: Look for high-level defensive towers or high-power defense commanders assigned to the city garrison. Active players can activate defensive items or call for quick alliance defensive reinforcers.
  • Target Isolated Cities: Prioritize enemies positioned far from their alliance territory. Isolated cities take longer to receive alliance defensive reinforcement, making them easier targets for complete city exhaustion.
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