To clear the Attack-Type x4 restriction on the Toy Company Main Street (God-Level) stage in Summons Board, field a squad consisting entirely of four Attack-type units with Water Heavenly Star Beast Merkur as your leader. Success requires fully upgrading Merkur's skill cooldowns and soul slots to deliver enough burst damage to clear high-defense targets before taking critical damage.

Leader Requirements for Merkur

Merkur's passive leader ability dictates your team's offense and overall damage ceiling. To meet the stat thresholds necessary for God-Level content, Merkur should be fully awakened and at maximum skill level (滿技).

Equip Merkur with the following maximum-level souls:

  • Attack Soul (攻擊魂): Raises baseline Attack to push damage through high armor thresholds.
  • Skill Boost Soul (SB魂): Decreases initial skill cooldown turns so abilities are ready earlier in the run.
  • TP Soul (TP魂): Accelerates Tactical Point gains to trigger awakening transformations faster.
  • HP Soul (HP魂): Adds essential health to survive unavoidable stage hazards or boss attacks.
  • Sakurazuki Academy Emblem Soul (桜月館学園の校章魂): Grants specialized multiplicative stat bonuses tailored for specialized combat encounters.

Stage Tactics for Toy Company Main Street

Running a full Attack-type composition sacrifices defensive utility and healing, leaving very little room for positional errors.

  1. Conserve Key Cooldowns: Do not spend heavy area-of-effect skills on basic enemy waves. Rely on standard physical attacks to clear initial mobs and preserve high-damage cooldowns for mid-bosses and the final wave.
  2. Manage Board Positioning: Cluster your units to remain within range of Merkur's leader buff radius while actively dodging marked tile hazard zones and boss area-of-effect patterns.
  3. Trap Target Enemies: Utilize unit movement ranges to box in priority targets, enabling multiple units to hit the same boss simultaneously across overlapping attack directions.

Adjusting Team Setup

If your runs fail consistently, identify whether the issue is survivability or damage output:

Failure PointPrimary CauseImmediate Adjustment
Defeated by early wave damageLow HP pool or bad positioningEnsure HP Souls are maxed on core units and move out of enemy attack corridors.
Time limit expires or boss survivesInsufficient burst damageReallocate secondary defensive soul slots into max Attack and Skill Boost (SB) Souls.
Skills not ready for boss phaseInefficient skill managementUpgrade unit skill levels to max (滿技) and equip max SB Souls across the squad.
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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.