To clear the Attack-Type x4 restriction on the Toy Company Main Street (God-Level) stage in Summons Board, field a squad consisting entirely of four Attack-type units with Water Heavenly Star Beast Merkur as your leader. Success requires fully upgrading Merkur's skill cooldowns and soul slots to deliver enough burst damage to clear high-defense targets before taking critical damage.
Leader Requirements for Merkur
Merkur's passive leader ability dictates your team's offense and overall damage ceiling. To meet the stat thresholds necessary for God-Level content, Merkur should be fully awakened and at maximum skill level (滿技).
Equip Merkur with the following maximum-level souls:
- Attack Soul (攻擊魂): Raises baseline Attack to push damage through high armor thresholds.
- Skill Boost Soul (SB魂): Decreases initial skill cooldown turns so abilities are ready earlier in the run.
- TP Soul (TP魂): Accelerates Tactical Point gains to trigger awakening transformations faster.
- HP Soul (HP魂): Adds essential health to survive unavoidable stage hazards or boss attacks.
- Sakurazuki Academy Emblem Soul (桜月館学園の校章魂): Grants specialized multiplicative stat bonuses tailored for specialized combat encounters.
Stage Tactics for Toy Company Main Street
Running a full Attack-type composition sacrifices defensive utility and healing, leaving very little room for positional errors.
- Conserve Key Cooldowns: Do not spend heavy area-of-effect skills on basic enemy waves. Rely on standard physical attacks to clear initial mobs and preserve high-damage cooldowns for mid-bosses and the final wave.
- Manage Board Positioning: Cluster your units to remain within range of Merkur's leader buff radius while actively dodging marked tile hazard zones and boss area-of-effect patterns.
- Trap Target Enemies: Utilize unit movement ranges to box in priority targets, enabling multiple units to hit the same boss simultaneously across overlapping attack directions.
Adjusting Team Setup
If your runs fail consistently, identify whether the issue is survivability or damage output:
| Failure Point | Primary Cause | Immediate Adjustment |
|---|---|---|
| Defeated by early wave damage | Low HP pool or bad positioning | Ensure HP Souls are maxed on core units and move out of enemy attack corridors. |
| Time limit expires or boss survives | Insufficient burst damage | Reallocate secondary defensive soul slots into max Attack and Skill Boost (SB) Souls. |
| Skills not ready for boss phase | Inefficient skill management | Upgrade unit skill levels to max (滿技) and equip max SB Souls across the squad. |
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Player Comments
160 players commented on this guide.
I tried this today and it worked better than my old setup.
Nice guide. I am checking the other Archer Castle articles next.
This helped me understand strategy much better.
This guide answered the exact question I had.