To clear Test Criteria 30 (Risk 30) in Contingency Contract: Indigo and earn the permanent Trimmed Medal in Arknights: Endfield, configure your modifiers to inflate enemy durability and damage while keeping your team's baseline sustain functional. Players on the Asia server can automatically apply this configuration using the import code 12044042489A4A. Players on North American and European servers must manually toggle equivalent modifiers.

A successful budget or free-to-play clear relies on maintaining a standard four-archetype team structure, timing poise breaks to disrupt dangerous enemy attacks, and aligning damage-dealer ultimates strictly with stagger windows.

Test Criteria Configuration

Reaching exactly 30 Test Criteria points unlocks maximum event rewards and the Trimmed Medal. The goal is to accept stat penalties that punish execution mistakes while rejecting modifiers that disable fundamental party mechanics.

  • Asia Server Preset Code: 12044042489A4A
  • Score Target: Exactly 30 Test Criteria points.
  • Penalties to Select: Enemy maximum HP increases, elevated physical and arts resistance across elite units, and increased boss aggression.
  • Penalties to Avoid: Outright bans on essential operator classes and complete healing or recovery locks.

These settings result in heavy incoming damage, but enemy attack patterns remain consistent. This allows standard defensive operators to withstand incoming strikes as long as you rotate defensive abilities systematically.

Core Squad Roles and Gear Requirements

Clearing Risk 30 without premium gacha units requires a disciplined squad composition. Level operators to their promotion milestones and equip fully upgraded purple-tier gear to pass the stage's baseline incoming damage checks.

RolePrimary ResponsibilityGear & Stat Focus
Frontline AnchorHold elite aggro, absorb heavy melee strikes, retain poisePhysical Defense, Max HP, Poise Retention
Primary SustainRecover through chip damage, keep team above one-shot thresholdsHealing Output, Ultimate Recharge Rate
Breaker / StunDeplete enemy stagger gauges and interrupt channeled skillsStun Power, Interrupt Rate, Skill Cooldown
Tactical DPSExploit poise-broken defense windows to clear high-health targetsCritical Rate, Elemental Damage, Burst Amplification

Early Deployment and Crowd Control

The opening phase requires stabilizing trash waves before heavy elites reach your line. Under Risk 30 stat boosts, baseline enemies deal enough damage to eliminate unguarded damage dealers.

  1. Deploy your Frontline Anchor directly at the central choke point to intercept initial enemy movement paths.
  2. Deploy your Primary Sustain unit outside red hazard markers, ensuring their healing field covers the anchor's position.
  3. Build ultimate energy using normal basic attacks and short-cooldown tactical abilities. Avoid spending high-cost ultimates on early fodder packs.
  4. Prioritize fast-moving targets with standard attacks and light crowd control. Eliminating fast rushers prevents your defender from being body-blocked or overwhelmed by stacked basic attacks.

Countering Elite Waves

Midway through the contract, reinforced elites spawn with elevated shields and lethal melee strikes. Coordinate your squad around single-target stagger windows rather than spreading damage across the field.

  • Target Priority: Focus your squad on the highest-damage elite currently on the field.
  • Poise Interruption: Watch for the elite's wind-up animation or channeled ability. Trigger your breaker's stun ability immediately to break their poise gauge, which cancels the incoming attack and temporarily amplifies incoming damage against the target.
  • DPS Timing: Activate your Tactical DPS ultimate only after the elite's poise bar breaks. Using burst skills against shielded, unbroken elites wastes cooldowns and leads to overlapping elite spawns.
  • Handling Multiple Elites: If two elites spawn together, use knockdowns or displacement skills on the secondary target to keep them separated while bursting down the primary foe.

Boss Mechanics and Burst Execution

The final encounter introduces the primary boss, whose unmitigated attacks can eliminate backline operators in a single hit. The run will fail if you do not defeat the boss before its enrage timer triggers.

  1. Evade Telegraphed Zones: Watch the arena floor for red attack cones and charging animations. Manually switch to your anchor to reposition the boss away from fragile units, or move your squishier operators out of the danger area.
  2. Buffer Raid Damage: Save your sustain unit’s burst heal for unavoidable, full-arena pulse attacks.
  3. Trigger the Final Burst: When the boss's shield gauge drops near empty, commit your breaker’s stagger skill to stun the boss. Immediately apply defense debuffs and trigger all remaining offensive ultimates in sequence.

Defeating the boss before the enrage mechanic activates secures the 30-point clear and awards the permanent Trimmed Medal.

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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.