To complete Level 59 in Block Out, your immediate priority must be emptying a single tube containing only one or two colors to establish a temporary buffer slot. Creating this open space early prevents gridlock, allowing you to temporarily stash top-layer blocks so you can extract trapped colors buried underneath.
Early Strategy: Establish a Buffer Tube
Filling partially occupied tubes without a clear exit strategy quickly leads to stalemate. At the start of the level, locate tubes with minimal color mixing and consolidate their blocks into destination tubes that already contain matching colors.
- Scan all columns for tubes holding only one or two block colors.
- Transfer those blocks to matching columns to clear the original tube entirely.
- Keep the emptied tube open as a workspace instead of immediately filling it with unorganized blocks.
Mid-Game Sorting: Unstack Overlapping Layers
Level 59 features deep color stacks that block access to lower layers. Work systematically from the top down to free trapped blocks without clogging your active columns.
- Target dominant top colors: Identify which color appears most frequently at the top of your tubes and consolidate those matching blocks first to create vertical headroom.
- Use the buffer slot for obstructions: When a single block blocks access to a deep color stack, move the obstructing block into your empty buffer tube.
- Transfer and restore: Move the exposed target color to its designated matching column, then transfer the stored buffer block back into a valid stack.
Late-Game Sorting: Complete Full Stacks and Prevent Deadlocks
As fewer open slots remain, prioritize completing full single-color stacks one at a time. Finishing a complete set removes a variable from the board and keeps your remaining tubes workable.
If two colors become stuck swapping back and forth between final columns, execute a three-step cycle to break the loop:
- Move the top obstructing block into an empty buffer slot.
- Shift the exposed lower block to its matching color tube.
- Move the top block from the buffer slot onto its primary stack.
Common Failure Points and Movement Rules
Understanding the movement rules prevents accidental resets:
| Problem | Cause | Solution |
|---|---|---|
| Gridlock | Shifting blocks without freeing a tube or finishing a color stack. | Only make moves that directly empty a tube or complete a single color set. |
| Invalid Move | Attempting to drop a block onto a non-matching top color. | Blocks can only be placed into an entirely empty tube or onto a matching color. |
| Trapped Bottom Blocks | Lack of vertical space in target columns. | Clear upper obstructing layers into your buffer slot before pulling lower colors. |
Free Block Out Codes
Current active codes and how to redeem them.
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Player Comments
112 players commented on this guide.
The explanation is clear, especially for beginners.
Good guide for Block Out players. The early game part was useful.
This saved me time in the early game.
I tried this today and it worked better than my old setup.