To run the Border of Dreams Mary build in Chaos Zero Nightmare, you must build and lock in three separate run save archives: Harlequin as the resource engine, Wolf as the offensive buffer and debuffer, and Mary as the burst carry.

This team archetype bypasses multi-turn setup by using custom graduation archives filled with zero-cost cycle cards, damage multipliers, and pruned decks. Once assembled, your opening hand automatically draws and chains Mary's burst sequence without requiring manual target selection or complex branching choices.

CharacterArchive RoleCard PrioritiesTarget Epiphanies
HarlequinHand manipulation and energy engineZero-cost draw actions, team buffsEnergy refunds, immediate draw, morale acceleration
WolfBurst enabler and defense shredderVulnerability, defense shred, attack/crit buffsCost reduction, auto-discard modifiers
MaryPrimary burst finisherDuplicate Dream/Edge finishers, zero-cost stancesBonus damage per card played, Echo, free redraws

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Harlequin Save Archive Setup

Harlequin provides the card cycling and energy needed to draw Mary's finisher immediately on turn one. During Harlequin's archive runs, your primary task is aggressive deck thinning combined with duplicating low-cost draw tools.

  • Delete Low-Impact Cards: Remove all basic strikes and generic defense cards at every rest site, cleansing event, and shop. Every unpruned card dilutes your opening hand and delays Mary's burst.
  • Keep Only Enablers: Restrict Harlequin's card pool to zero-cost cycle actions, team-wide buffs, and upfront debuffs. Do not keep direct damage cards on Harlequin.
  • Prioritize Resource Epiphanies: Select epiphany modifiers that grant immediate card draw on play, energy refunds, morale boosts, or card retain.

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Wolf Save Archive Setup

Wolf operates strictly as an offensive amplifier to soften targets and boost Mary's scaling before she attacks. His archive must not contain defensive stances or slow, sustained brawling skills.

  • Prioritize Team Buffs: Retain skills that grant upfront attack increases or critical rate enhancements to allies.
  • Stack Enemy Debuffs: Duplicate cards that apply vulnerability, defense shred, or dream-state triggers to the frontline.
  • Lower Action Point Costs: Select epiphanies that reduce card energy costs or enable auto-discard effects so Wolf never drains resources required by Mary.
  • Purge Unwanted Cards: If a mystery event adds an unaligned skill to Wolf's deck, remove it at the next cleaning node before saving the archive.

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Mary Save Archive and Burst Setup

Mary turns the resources generated by Harlequin and Wolf into immediate lethal burst. Her graduation archive requires strict card duplication on her primary finishers while eliminating baseline cards.

  1. Purge Mary's Base Actions: Delete all default basic attacks and baseline shield skills so they do not occupy opening draw slots.
  2. Duplicate High-Tier Finishers: Collect extra copies of Mary's Dream and Edge burst actions, along with zero-cost stance triggers.
  3. Roll Scaling Epiphanies: Select epiphany modifiers that add bonus damage multipliers based on the total number of cards drawn or played during the turn, as well as Echo triggers for repeated hits.

When Harlequin draws through the deck and Wolf shreds target defenses, Mary's finisher chains multiple damage instances in rapid sequence, bypassing prolonged boss phases.

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Archive Farming Rules and Precautions

A single unpruned card or mismatched modifier can desynchronize automated turns. Follow these rules while clearing archive runs:

  • Path Toward Deletions: Select map routes that prioritize card deletion nodes, shops, and elite fights over random mystery events that risk adding permanent, unremovable cards.
  • Protect Completed Save Slots: Verify your target slot before saving at the end of a run. Overwriting a functional archive with an incomplete test run will disrupt team auto-battle consistency.
  • Align Action Sequence: Harlequin and Wolf must act before Mary in the turn order. Ensure your passive epiphanies and turn timing allow your supports to apply their draw, buffs, and defense shreds before Mary plays her burst cards.
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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.