To reach a 1,000,000 score against Golden Mane in the Chaos Zero Nightmare Total War raid, run Iron Armor Nine as your main defensive carry, Mika as your card-draw engine, and a low-AP enhancement buffer such as Rei or Hugo in the third slot. This strategy absorbs Golden Mane's heavy attack phases through Nine's armor generation and converts that accumulated armor into high-value burst damage.
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Core Team Setup
Golden Mane inflicts high-damage physical assault turns that quickly wipe fragile teams. Iron Armor Nine counters this pressure by stacking shield layers to survive incoming hits, then using those shields to scale offensive payoffs.
| Combatant | Primary Role | Key Cards | Usage Constraint |
|---|---|---|---|
| Nine (Iron Armor) | Defensive carry & burst DPS | Armor generation, Shield Slam payoffs | Play armor skills first; cast slam attacks only at high shield values. |
| Mika | Deck acceleration | Draw cards, cheap cycling skills | Cast early in the turn before committing Action Points (AP). |
| Rei or Hugo | Stat amplification | Enhancement cards, buffs, debuffs | Use low-AP skills; do not draft or play non-essential strike cards. |
Selecting the Third Slot
The third team slot is flexible as long as the combatant provides enhancement effects without competing with Nine for AP:
- Rei: Contributes teamwide buffs and enhancement cards to raise Nine's burst ceiling at low action costs.
- Hugo: Applies debuffs and stat enhancements that help Nine's attacks bypass boss defenses.
- Alternative options: Any support unit offering zero-cost or low-cost enhancement cards can take this slot. Avoid adding attack cards that dilute Nine's hand presence.
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Deck Management Rules
Reaching 1,000,000 points requires fast cycling so Nine can repeatedly draw armor generators and payoff attacks.
- Avoid drafting attacks on supports: Do not draft standard strike or damage cards onto Mika, Rei, or Hugo. Excess attack cards clutter your hand and starve Nine of shield generation during defensive checks.
- Prioritize Mika's draw origin: Keep Mika's deck focused on card draw and hand refresh mechanics to maintain deck velocity throughout the fight.
- Protect Nine's card density: Ensure Nine retains access to heavy shield cards and burst finishers every turn cycle.
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Turn Rotation and Execution
Execute the encounter through a disciplined turn order to protect your squad and hit the 1,000,000-point threshold.
1. Opening Setup
- Begin each turn with Mika's draw skills before spending AP on other actions.
- Dig for support enhancement cards from Rei or Hugo and activate them immediately.
- Establish baseline armor cards for Nine to prepare for Golden Mane's first attack window.
2. Shield Stacking During Boss Attacks
- Dedicate available AP to Nine's shield-stacking cards when Golden Mane enters an assault turn.
- Absorb incoming damage directly onto Nine's active armor barrier rather than spending resources on evasion or off-target skills.
- Continue refreshing armor to maintain a high shield pool going into offensive windows.
3. Executing the Burst Phase
- Once support buffs are active and Nine's armor value peaks, dump remaining AP into Nine's armor-scaling attacks.
- Cash in stacked shield values for massive burst damage to clear high scoring thresholds.
- Repeat the draw, stack, and burst sequence until the encounter ends and the 1,000,000-point score is secured.
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Player Comments
94 players commented on this guide.
Good guide for Chaos Zero Nightmare players. The strategy part was useful.
The tips are practical and easy to follow.
I tried this today and it worked better than my old setup.
This guide answered the exact question I had.