In Clash Royale, Evolved Giant costs 5 Elixir and targets buildings just like the standard card, but it does not receive bonus health or increased base damage. Instead, its evolution mechanic provides a mobile Rage aura to surrounding friendly units.
To use Evolved Giant effectively, treat it as an Elixir amplifier rather than a self-sufficient win condition. Never deploy it alone. Pair it directly with high-damage ranged troops and fast swarm units that scale with increased attack and movement speed, effectively saving the two Elixir you would otherwise spend on a Rage spell.
Standard Giant vs. Evolved Giant
| Feature | Standard Giant | Evolved Giant | Tactical Adjustment |
|---|---|---|---|
| Elixir Cost | 5 | 5 | Unchanged; provides a free Rage effect without raising deck cycle cost. |
| Targeting | Buildings only | Buildings only | Retains identical pathing and vulnerability to building lures. |
| Health & Damage | Standard baseline | Standard baseline | Cannot absorb extra punishment; requires protection from tank busters. |
| Evolution Perk | None | Built-in Rage aura | Scales entirely through the damage output of accompanying support troops. |
Best Support Cards for Evolved Giant
Because the evolution provides attack and movement speed instead of durability, your deck construction must prioritize units that benefit from rapid-fire acceleration.
- Ranged Attackers (Musketeer, Electro Wizard, Witch): Trailing ranged units melt defensive tank killers before they can clear the Giant. Witch benefits twice: the aura increases her projectile speed and accelerates her skeleton spawn rate. Electro Wizard fires stuns faster, neutralizing defensive resets.
- Fast Swarms (Goblins, Bats, Minions): When swarms enter the aura, their accelerated damage per second can tear through tank busters and defensive structures like Cannon or Inferno Tower before the defense locks down your push.
- Secondary Splashers (Bowler, Dark Prince): If an opponent attempts to surround the Giant with ground swarms like Skeleton Army or Goblin Gang, raged splash units clear them immediately and sustain forward pressure.
Push Timing and Deployment Strategy
Because Evolved Giant has standard health, playing it aggressively at the bridge without support wastes its cycle.
Starting a Push in Double Elixir
- Deploy in the back: Place Evolved Giant behind your King Tower or Princess Tower once double or triple Elixir starts.
- Bank Elixir: Allow your Elixir bar to replenish as the Giant walks toward the river.
- Queue ranged support: Deploy at least one ranged unit directly behind the Giant before it crosses into enemy territory.
- Hold a light spell: Keep a low-cost spell such as Zap, The Log, or Arrows ready to clear emergency swarm defenses without halting push momentum.
Counterpushing from Defense
If your opponent overcommits Elixir and fails an attack, place Evolved Giant at the bridge directly ahead of your surviving defensive units. Troops like a healthy Mega Minion or Phoenix immediately pick up the Rage aura, turning a defensive stand into a fast, punishing counterattack against an Elixir-depleted opponent.
Playing Around Defensive Buildings and Heavy Hitters
Standard counters to regular Giant pushes rely on building lures and high-damage brawlers. Adjust your offensive sequence based on the defender's response:
- Against Inferno Tower: Trailing ranged units under Rage fire fast enough to break down the tower before its beam reaches maximum damage. An Electro Wizard under the Rage aura pulses stuns at an accelerated rate, preventing the Inferno Tower from ramping up.
- Against Heavy Ground Units (P.E.K.K.A, Mini P.E.K.K.A, Prince): Do not let the Giant fight these brawlers unsupported. Feed cheap swarms into the aura; raged Bats or Goblins will shred expensive ground defenders before the Giant falls.
Mistakes to Avoid
- Do not send the Giant alone: Without boosted health or offensive strike power of its own, an unsupported Evolved Giant provides zero value from its evolution.
- Do not clump troops against splash spells: Stagger your ranged units slightly behind the Giant. Spacing them out prevents opponents from wiping out your entire raged backline with a single Fireball, Poison, or Rocket.
- Do not use it as a panic defense: Spending 5 Elixir on an evolution with base-level stats to stop off-lane pressure wastes your offensive cycle. Defend cheaply on that side and deploy Evolved Giant where you intend to take a tower.
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Player Comments
72 players commented on this guide.
Can you add more details about strategy in a future update?
This saved me time in the early game.
This helped me understand strategy much better.
I tried this today and it worked better than my old setup.