Use Cannon to pull ground attackers toward the center, Musketeer to handle air units and support troops, and Skeletons to distract high-damage single-target enemies. The supplied strategy does not include a complete deck list, so these are defensive roles for the named cards—not a verified full deck build.
Use each card for its stated defensive role
- Cannon: Place it centrally to pull ground attackers away from your towers. The draft specifically names Hog Rider and Giant as targets.
- Musketeer: Use her against air units and support troops. The draft recommends keeping her protected behind defensive structures.
- Skeletons: Use them to distract single-target attackers such as Prince or Mini P.E.K.K.A., giving your towers time to deal damage.
Watch your spacing against splash damage
The draft warns that splash-damage units such as Valkyrie and Baby Dragon can clear swarm units. Avoid placing defensive units where one splash attack can hit multiple troops.
The available material does not identify all eight cards, their costs, or a complete attack sequence. Treat the Royal Hogs and Fireball-bait discussion as a general strategy description, not confirmation of a specific current-meta deck.
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58 players commented on this guide.
This guide answered the exact question I had.
I tried this today and it worked better than my old setup.
The tips are practical and easy to follow.
The explanation is clear, especially for beginners.