If you spend four elixir to stop a six-elixir push, the difference is two elixir in your favor. The supplied draft recommends looking for pressure afterward, especially if surviving defenders can support a counter-push.

Calculate the trade

Subtract your cost from your opponent’s: six minus four equals two. That tells you the elixir difference for this exchange; it does not by itself establish that you can safely attack.

Decide whether to counter-push

The draft’s suggested next step is to use surviving defensive units as the start of a counter-push, then support them if the situation allows. It also advises looking for an opponent who has spent heavily and may be low on elixir.

Treat those as conditional suggestions, not a guaranteed result. The supplied material does not give a deck, matchup, card sequence, or test results that would establish when a counter-push will succeed.

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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.