To clear Level 108 in CubeAway, dismantle the pillar from the outside inward by tapping outer perimeter turns that point directly into open air. Stripping the exposed top cap, bottom base, and corner bends frees the tightly woven pink and cyan midsection, allowing the central spine to collapse without collisions.

Color Roles and Clearing Priority

Level 108 arranges pink and cyan arrow blocks into a narrow, vertical column. Because arrow blocks move in the exact direction marked on their exit faces, tapping a block that points into an adjacent cube causes an invalid move. Removing perimeter brackets first creates the clearance necessary for trapped interior segments to launch safely.

Block GroupPosition on PillarPrimary ObstacleClearing Role
Cyan SegmentsOuter corners and perimeter ridgesNeighboring turn headsEarly target to open external perimeter space
Pink SegmentsHorizontal wraps and vertical seam bridgesOuter cyan corner bracketsSecondary target once adjacent outer bends release

Step-by-Step Disassembly Order

Work systematically along the vertical structure to avoid leaving an irregular column with overlapping trajectory lines.

  1. Clear the top cap and bottom base: Rotate the view to inspect the top and bottom surfaces directly. Tap any upward-pointing, downward-pointing, or outward-facing cyan blocks at both vertical extremities. Removing these ends shortens the column and unpins the upper and lower edges of the midsection.
  2. Peel the terminal corner turns: Scan the exposed outer corners of the remaining column. Identify cyan terminal blocks whose arrows point straight away from the pillar into unobstructed space. Tapping these opens exit lanes along the pillar faces.
  3. Unwrap the pink midsection: With corner obstacles removed, target the pink arrows wrapping across each face. If a pink arrow points across the pillar, confirm that the block previously blocking its corridor is gone before tapping.
  4. Discharge the central spine: Once the outer wraps and brackets are eliminated, the remaining core blocks point straight up, down, or through the newly cleared lateral gaps. Tap the remaining vertical spine blocks in sequence to finish the stage.

Resolving Interlocking Bends and Visual Angles

Narrow vertical stages cause perspective overlap, making blocks on the far side of the column appear aligned with those on the near side. Use these checks to prevent misclicks:

  • Check exit faces, not block origins: An arrow curving 90 degrees exits strictly along the vector shown on its outer face. Trace that direct line into the void before tapping.
  • Identify key blocks in corner locks: When two blocks form an interlocking bend, find which block points away from the structure. That outward-pointing block is the release key and must be cleared before its neighbor can move.
  • Rotate at a 45-degree isometric angle: Tilt the camera slightly downward and rotate the pillar horizontally after every two to three moves. This angle reveals the gaps separating the pink ribbon wraps from the inner cyan core, ensuring the chosen trajectory is fully clear.
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Michael Smith

Michael Smith

Michael covers live-service games, events, reward systems, and efficient daily routines, turning frequent updates into clear actions for players.