To clear Floor 7 of the Dislyte Infinity Tower, you must secure turn priority on turn one and continuously deny enemy crowd control across both combat stages. The floor tests your ability to counter enemy freeze loops, stuns, and action point (AP) depletion. Winning requires a high-speed AP pusher, reliable cleansing or immunity, hard crowd control, and focused single-target burst damage.
Team Composition and Equipment Roles
Floor 7 requires a balanced five-Esper team designed to manipulate the turn order, neutralize enemy disruptors, and eliminate high-value targets before they take action.
| Role | Supported Espers | Recommended Equipment Sets | Primary Function |
|---|---|---|---|
| AP Pusher / Speed | Tiye, Unas, Dhalia | Wind, Light | Outspeed the enemy wave and push team AP |
| Cleanser / Immunity | Clara, Gabrielle | Wind, Shield | Cleanse debuffs and provide immunity |
| Primary Controller | Lucas, Pritzker | Tyranny of Zeus, Apollo's Bow | Apply area stuns and drain enemy AP |
| Main Burst DPS | Gaius, Leora, Brewster | Thunder, Fiery | Burn down primary threats before they act |
| Secondary DPS / Support | Jiang Man, Feng Xun | Ocean, Grove | Sustain damage output and cycle cooldowns |
Equip your AP pusher with your highest speed Wind gear to guarantee the opening move. Your primary crowd controller relies on the Tyranny of Zeus set to gain stun chances alongside Apollo's Bow to increase effect accuracy against high-resistance enemies. Equip your burst damage dealers with Thunder and Fiery sets to maximize critical damage against bulky targets.
Speed Tuning and Turn Priority
Your team must follow a strict action sequence at the start of each stage to prevent enemy controllers from acting:
- AP Manipulation: Cast your pusher's team-wide AP boost or enemy AP reduction to establish an immediate turn gap.
- Buff and Strip: Have your secondary support strip enemy shields and immunity, or cast team-wide immunity to block retaliatory freezes.
- Lockdown: Use your controller's area-of-effect abilities to land stuns, AP drains, or ability locks on non-boss threats.
- Target Elimination: Direct your burst DPS abilities entirely onto the highest-priority enemy before they recover from crowd control.
Equip defensive Divine Sequences on mid-speed support Espers to ensure stray critical hits do not disrupt your buff and cleanse timing.
Stage 1 Strategy: Neutralize Enemy Disruptors
Stage 1 features a frontline backed by disruptors capable of locking your carries into freeze and stun loops.
- Focus Single-Target Burst: Direct all single-target attacks at the primary enemy controller first. Avoid splitting damage evenly across the wave, as damaged controllers can still cast debilitating abilities.
- Cleanse Promptly: If an enemy outspeeds your rotation or slips through crowd control to freeze your DPS, use your cleanser's recovery skill immediately. Do not hold cleanses strictly for low-health healing emergencies.
- Stall for Cooldowns: Once the primary threats are eliminated, keep the remaining tank units locked down with basic attacks. Drag out the end of the wave to let your core abilities fully refresh before moving to the next stage.
Stage 2 Strategy: Boss Lockdown and Minion Control
Stage 2 increases enemy damage potential, making turn denial essential from the opening second.
- Target the Core Threat: Open the round by using your primary AP absorption skills on the central boss or strongest damage dealer to delay their first turn.
- Control the Minions: If the main stage boss resists hard crowd control such as stuns, redirect your area-of-effect stuns and ability locks onto the supporting minions to eliminate secondary debuffs and follow-up strikes.
- Burn the Primary Target: Concentrate all burst damage on eliminating the core threat before its second turn rotation.
- Reset Abilities: After neutralizing the main threat, use basic attacks to finish the surviving minions while cycling your team's cooldowns back to full readiness.
Free Dislyte Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
143 players commented on this guide.
The tips are practical and easy to follow.
Can you add more details about early game in a future update?
I tried this today and it worked better than my old setup.
This helped me understand early game much better.