To beat high-tier speed cleave defenses in Dislyte Point War without relying on slow tank stall setups, run an aggressive all-DPS offense anchored by Moroyama. Glass-cannon cleave formations sacrifice defensive bulk, damage sharing, shields, and sustained healing to maximize Speed substats and turn-meter manipulation. Deploying an all-damage offense exploits this lack of durability by using Moroyama's concentrated single-target burst to eliminate the opposing primary carry or secondary turn-meter pusher before the enemy can cycle a second rotation.
Target Prioritization Against Cleave Formations
Matches between all-DPS offenses and cleave defenses are decided within the first few actions. To prevent opposing follow-up attacks, manually direct your burst according to threat order rather than spreading damage across the board:
- Eliminate the primary damage carry: If the defense depends on a single area-of-effect attacker to wipe your team, target Moroyama's burst directly into that unit to neutralize their win condition immediately.
- Break chained Action Point (AP) boosters: In dual-pusher setups where the primary carry has not yet moved, eliminate the second booster. Cutting the AP chain strands the remaining enemy damage dealers behind your own units on the turn bar.
- Ignore defensive non-factors and utility supports: Leave passive revivers, healers, or isolated pushers for last. Without active damage dealers to support, utility units lack the output to threaten your surviving squad.
Never split single-target damage across multiple targets. A cleave unit left alive at low health deals full damage; committing to total target elimination—even when it results in overkill—prevents devastating counter-attacks.
Moroyama Combat Phasing
Moroyama functions as an executioner against fragile targets, bypassing the drawn-out resistance checks and counterattack passive checks common in stall matchups. Build Moroyama with high Critical Rate consistency, high Critical Damage, and raw Attack to guarantee one-shot eliminations on unshielded targets.
| Combat Phase | Strategic Objective | Defense Vulnerability |
|---|---|---|
| Opening Turn | Absorb or bypass initial disruption and acquire target lock | Opposing units exhaust setup cooldowns without defensive buffs |
| Execution Step | Direct primary burst into the main carry or secondary pusher | Complete absence of damage sharing guarantees a lethal strike |
| Cleanup Phase | Pick off remaining support and turn-meter units | Isolated support units lack sufficient damage to eliminate your team |
Team Building and Speed Tuning Requirements
An all-DPS offensive lineup requires tight coordination so your damage dealers act before the enemy cleave can reset:
- Sufficient opening survivability and Speed: Your roster must have enough speed tuning or baseline durability gear to survive the opening strike and act before the enemy's secondary rotation begins.
- Turn-meter manipulation and offensive buffs: Pair Moroyama with fast sub-DPS units that provide team-wide Attack buffs or passive Action Point pushes, ensuring your entire squad moves consecutively once you claim a turn.
- Shield stripping and target softening: Use fast offensive teammates to soften targets or strip reactive shields, preventing residual defensive procs from reducing Moroyama's single-target damage.
- Distributed lethal threat: Every team member should threaten independent lethal damage. Distributing offensive pressure ensures the attack succeeds even if the defense disrupts a single unit.
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Player Comments
149 players commented on this guide.
Can you add more details about strategy in a future update?
This helped me understand strategy much better.
I wish I had read this before upgrading the wrong thing.
Good guide for Dislyte players. The strategy part was useful.