To survive high-pressure team skirmishes in DRAGON BALL GEKISHINSQUADRA EM, move perpendicular to your opponent's line of sight and position your character along the perimeter of fights rather than diving straight into the center. Strafe or short-dash laterally to break reticle tracking, save stamina resources for major defensive dodges, and push forward only when an enemy misses a key ability or wastes a heavy cooldown.
How to Evade incoming Attacks with Lateral Movement
Backing straight away from an attacking opponent leaves your character in a predictable trajectory, making it easy for enemy players to land tracking beam attacks or initiate melee lock-ons. To evade effectively, adjust your movement pattern:
- Dash sideways: Shift perpendicular to the attacker's line of sight to force their targeting reticle to re-adjust.
- Avoid static casting: Standing still during skill activations makes you an easy target for long-range predictive attacks.
- Counter after dodges: Use the split-second recovery window when an opponent whiffs an attack to strike back before they recover their guard.
Positioning for Team Skirmishes
Rushing directly into the center of a 4v4 battle often results in taking damage from multiple angles or getting trapped in overlapping enemy skill animations. Use a perimeter-first approach to manage engagement distance:
- Hold the outer edge: Stay along the outer boundary of the main battle zone to preserve your view of all nearby combatants.
- Target isolated or distacted foes: Wait until an enemy commits their attention to one of your teammates before closing in to deal damage.
- Collapse on low-health targets: Fully commit to a melee push only when you confirm a numerical advantage or need to eliminate a critical target quickly.
When to Start an Aggressive Push
Aggressive movement should be reactive to enemy skill usage rather than constant. Pushing without checking enemy cooldowns drains your mobility options and exposes your team to counter-attacks.
| Combat Situation | Priority Action | Objective |
|---|---|---|
| Enemy misses heavy skill | Close distance rapidly | Capitalize on opponent recovery delay |
| Enemy holds full cooldowns | Maintain perimeter distance | Bait out high-damage abilities safely |
| Team secures a knock-down | Focus fire on remaining targets | Turn the engagement into a 4v3 advantage |
Breaking Line of Sight with Terrain
Map structures and environmental objects provide essential defensive cover during multi-target skirmishes. If two or more enemies lock onto your character, move behind nearby pillars or terrain elements immediately to break line of sight.
Cutting off an enemy's view blocks ranged beam abilities and interrupts predictive lock-ons. In addition, dragging an opponent around cover creates brief single-combat opportunities where you can fight without taking secondary damage from the rest of their squad.
Managing Stamina and Energy Resources
Mobility actions such as dashes and quick-steps draw directly from your character's energy or stamina resources. Depleting this meter during casual movement leaves you without defensive options when an ultimate attack or heavy combo arrives.
- Walk during low-threat moments: Reserve active movement abilities for moments when attacks are incoming.
- Save one dodge charge: Keep enough energy in reserve to break away from high-damage skill animations.
- Monitor resource recovery: Track your stamina bar before initiating an attack to ensure you have enough mobility to retreat if the push fails.
Free DRAGON BALL GEKISHINSQUADRA EM Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
160 players commented on this guide.
This guide answered the exact question I had.
Good guide for DRAGON BALL GEKISHINSQUADRA EM players. The strategy part was useful.
Can you add more details about strategy in a future update?
I wish I had read this before upgrading the wrong thing.