To complete the Playground tutorial in DUPER: Social War Game on the Abstract Chain, expand outward from your starting capital, capture neutral forts to establish forward spawn points, and consolidate your army before assaulting the enemy command base.

The Playground serves as an unranked sandbox environment without human counter-play or ticking turn timers, allowing you to practice movement rules, combat mechanics, and forward production before entering competitive lobbies.

1. Inspect the Starting Board State

After connecting your Web3 wallet to the Abstract Chain interface and loading the Playground, identify the key points of interest across the hex grid:

  • Starting Capital: Your initial base, main production center, and primary supply anchor.
  • Neutral Hexes and Forts: Unclaimed territories held by independent neutral defenders.
  • Objective Base: The hostile command headquarters that must be eliminated to win.
  • Resource and Turn Displays: Meters tracking available movement energy, unit population limits, and round phases.

Take time to practice hex navigation and camera movement. Because units rely on adjacent pathways, planning routes carefully prevents your squads from getting stranded outside friendly territory.

2. Expand Territory Along Connected Paths

Movement in the Playground adheres to tile adjacency rules. Units can only advance into tiles directly connected to their current position:

  1. Advance into Adjacent Hexes: Direct a squad into an adjacent uncontested tile. Entering an empty hex claims it for your faction and extends your line of sight.
  2. Maintain Supply Connections: Keep advancing units linked in an unbroken chain back to your capital. Overextending an isolated squad into unexplored territory leaves it exposed to defensive ambushes.
  3. Control Chokepoints: Route movement toward neutral settlements rather than spreading forces thin across empty border tiles.

3. Clear Neutral Nodes Without Heavy Troop Loss

Neutral forts and resource nodes are defended by independent squads. Entering a defended hex initiates automated combat during the round resolution phase, comparing total unit strength, terrain defense modifiers, and army size.

Tactical ApproachPrimary AdvantageOperational Risk
Merged Stack AssaultOverwhelming damage that minimizes unit attritionConcentrates army into one area, leaving flanks open
Split-Force ScoutingReveals multiple fog-of-war tiles in a single turnHigh risk of squad elimination against strong defenders
Staged ReinforcementSteady territorial push with minimal frontline lossesRequires multiple turns to advance and position reinforcements

To conserve your army, avoid attacking an equal-strength neutral garrison with a single squad. Spend an extra turn merging two smaller unit stacks onto the same tile before attacking to secure an easy victory with minimal casualties.

4. Convert Captured Forts into Forward Spawn Points

Defeating a neutral garrison converts the outpost into an active forward operating base:

  • Frontline Spawning: Instead of marching reinforcements across the map from your capital, use captured forts to produce and deploy units directly at the front line.
  • Transit Reduction: Forward spawning eliminates multi-turn transit delays, keeping your army reinforced as you approach the enemy stronghold.
  • Defensive Buffers: Holding fortified forward settlements prevents unexpected breakout movements from hostile sectors.

As soon as a fort is captured, review its production queue and spend your accumulated resources to raise combat stacks directly adjacent to the next target.

5. Execute the Final Base Siege

The scenario ends once you breach and destroy the central hostile headquarters. The objective base has significantly higher defensive ratings and a larger garrison than standard neutral nodes, making an early solo rush ineffective.

To complete the siege:

  1. Stage Outside the Perimeter: Move your forward-spawned squads onto the hexes immediately surrounding the enemy headquarters without attacking.
  2. Consolidate Stack Strength: Group your squads together until your total army strength decisively exceeds the garrison's defensive rating.
  3. Execute a Synchronized Assault: Order your combined force to attack the core command structure simultaneously during the turn resolution phase.

Breaching the garrison destroys the base, completes the Playground tutorial, and registers your completion on the Abstract Chain.

DUPER: Social War Game icon

Free DUPER: Social War Game Codes

Current active codes and how to redeem them.

View Codes
Michael Smith

Michael Smith

Michael covers live-service games, events, reward systems, and efficient daily routines, turning frequent updates into clear actions for players.