To unlock the summon system in Gale Knights Idle RPG, you must complete the linear guide quests displayed at the bottom of the screen and clear the opening stage bosses. The summon icon remains locked behind a padlock until you fulfill these introductory mission milestones, which typically takes 15 to 25 minutes of active progression.
Clear Early Guide Quests in Sequence
Feature unlocks are tied directly to the sequential guide quest tracker at the bottom of the screen. Because subsequent objectives may not count actions retroactively, complete each assigned task strictly as it appears:
- Follow the active prompt: Do only the specific upgrade or battle requirement shown on the tracker, such as leveling a base stat or clearing a set number of normal enemies.
- Claim completed tasks immediately: Tap the reward claim button as soon as an objective finishes so your next wave clears and boss fights register toward the subsequent task.
- Defeat the designated stage bosses: Push through the campaign stages to trigger the boss encounters specified by the questline. Once you clear the requisite milestone encounter, the padlock disappears, permanently unlocking the Summon tab on the bottom menu bar.
Spend Early Gold on Offensive Stats
To reach the unlock threshold without getting stalled by boss battle timers, direct your early gold into damage rather than defense:
- Base Attack (ATK): Put the majority of your early gold here. Increasing flat damage allows your knight to defeat regular monster waves instantly.
- Critical Hit Chance and Critical Damage: Invest gold into critical stats as soon as they become available to shorten boss encounter times.
- Health Points (HP) and Recovery: Upgrade survivability only as needed to withstand projectile damage. Heavy spending on defensive stats slows your clear speed and delays the gacha unlock.
Save all premium rubies received from early quest completions and stage rewards. Do not spend rubies on temporary store conveniences, revive buffs, or early speed-ups before the summon tab is open.
Early Summon Priorities After Unlocking
Once unlocked, the summon menu features a Summon Level experience bar alongside distinct banner categories. Each pull grants experience toward raising your banner level, which unlocks higher drop rarities such as Epic, Legendary, and Mythic.
| Summon Category | Function | Priority at Unlock |
|---|---|---|
| Equipment | Drops weapons and armor pieces that provide direct attack and health multipliers. | Highest: Gear provides immediate flat and percentage damage increases needed to continue clearing stages. |
| Skill | Unlocks active and passive combat abilities used during wave clears. | Secondary: Invest here once your knight has a baseline set of equipped gear. |
| Companion / Pet | Unlocks auxiliary combatants that assist in combat and grant passive buffs. | Tertiary: Defer pulling companions until core equipment and initial skill setups are established. |
Next Steps
After unlocking the Summon tab, spend your accumulated rubies on multi-pulls within the equipment banner to replace all starting gear with uncommon or rare drops. Next, use duplicate equipment pieces to access gear synthesis and enhancement mechanics, which grant passive stat bonuses. Finally, return to the main campaign stages with your increased damage stats to unlock daily dungeons and higher-tier ruby rewards.
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Player Comments
63 players commented on this guide.
The explanation is clear, especially for beginners.
Nice guide. I am checking the other Gale Knights Idle RPG articles next.
This saved me time in the early game.
This guide answered the exact question I had.