To unlock and view the ending of the LITTLE WITCH TRICK event in GODDESS OF VICTORY: NIKKE, you must clear all standard stages in Story I and defeat the final boss on Hard Stage 1-12 in Story II. Completing this stage triggers the finale cutscene, unlocks the animated lobby wallpaper in the event mission tab, and archives the story in the Command Center Recollection menu.

How to Unlock the Story Finale

Story progression in LITTLE WITCH TRICK is split across the event's two-week duration:

  1. Clear Story I on Normal Mode: Finishing these introductory stages unlocks standard quick-battle farming nodes and establishes the narrative setup.
  2. Wait for Story II Hard Mode: The second half of the story and higher-difficulty stages unlock during the second week of the event.
  3. Defeat Hard Stage 1-12: The final boss encounter guards the epilogue. If bonus Nikkes lower your team's combat effectiveness below the stage requirement, switch to your strongest campaign squad with high burst damage and cooldown reduction to clear the node.
  4. View the Cutscene: Defeating the stage immediately plays the ending cutscene, concluding the event's narrative arc.

Claiming the Animated Lobby Wallpaper

The ending does not grant the lobby wallpaper directly to your inventory; you must claim it manually before the event timer runs out.

  1. Open the Event Missions tab from the main event menu.
  2. Locate and claim the challenge milestone for clearing Hard Stage 1-12.
  3. Navigate to the Outpost, enter the Command Center, and open Lobby Customization.
  4. Go to the Event Wallpaper tab and equip the LITTLE WITCH TRICK animated scene.

Ensure you collect all recruit vouchers and mission milestone rewards at the same time, as unclaimed event rewards expire once the event closes.

Accessing the Recollection Archive

Viewing the finale permanently logs all narrative scenes in your Outpost archive. To rewatch the cutscenes later:

  1. Travel to the Outpost.
  2. Enter the Command Center.
  3. Select Story Events within the Recollection menu.

Clearing the story while the event is active archives the scenes without cost. If an event is missed, unlocking it in future updates requires spending Memory Film items obtained from major campaigns.

Post-Ending Event Shop Priorities

Once you have unlocked the finale cutscene, use remaining daily attempts to farm currency on Hard Stage 1-11 (for Core Dust) or Hard Stage 1-12. Unused event currency does not convert to gems or credits and is lost when the event ends.

Item CategoryPriorityPurpose
Advanced Recruit VouchersEssentialBanner pulls for limited and rate-up Nikkes
Standard Recruit VouchersEssentialWishlist progression and standard recruit mileage
Skill & Burst ManualsHighCharacter skill upgrades
Core Dust CasesHighSynchro Device leveling past Level 200
Custom Modules & ConsolesModerateGear modification and manufacturer class bonuses
Credits & Battle DataLowRedeem only after higher-tier materials are cleared
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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.