Ancient Weapons offer the highest offensive ceiling in Granado Espada M, but you should craft and reinforce one weapon for your primary damage dealer before spending rare materials on the rest of your squad. Spreading enhancement resources across your entire three-character roster (3MCC) dilutes your combat power, whereas concentrating your investment on a single carry unlocks higher farming zones and faster boss clears.
How Ancient Weapons Compare to Lower Tiers
Ancient Weapons outperform standard unique, legendary, and high mythic equipment because of their superior baseline attack scaling per enhancement level and innate penetration values. In late-game encounters, high monster defense reduces raw damage numbers; Ancient gear maintains consistent damage output by bypassing these resistance thresholds.
| Weapon Tier | Baseline Attack Scaling | Defense Penetration | Recommended Role |
|---|---|---|---|
| Standard Unique / Legendary | Moderate baseline; plateaus at mid reinforcement | Low to moderate; reduced effectiveness against armored bosses | Leveling, off-hand DPS, and secondary supports |
| High Mythic | High baseline with stable mid-to-late scaling | Reliable for standard farming zones | Mid-tier raid clears and secondary attackers |
| Ancient Tier | Maximum baseline with steep per-level gains | Innate defense penetration and higher secondary stat caps | Primary farming carry and main boss attacker |
Ancient items also roll higher maximum limits on secondary stats, including critical hit chance, critical damage amplification, and racial damage bonuses.
Squad Upgrade Priority
Because Ancient gear requires rare synthesis items, elite drops, and high currency reserves—especially on newer servers such as Novia—allocate materials using a strict order:
- Equip your primary carry first: Funnel all Ancient crafting and enhancement materials into the squad member responsible for the majority of your team's damage output.
- Hold defensive gear on tanks and buffers: Tank and utility archetypes gain minimal team performance from an offensive Ancient Weapon. Keep them equipped with survivability-focused armor and shields while your offensive carry advances.
- Delay sub-DPS weapons: Do not craft a second Ancient Weapon until your primary carry reaches a stable reinforcement milestone and your daily mission clears are consistent.
Crafting and Reinforcement Rules
Securing the base weapon is only the first step. Reinforcing Ancient equipment carries high failure penalties that can stall account progression if managed improperly.
- Select versatile weapon types: Prioritize weapon categories compatible with multiple top-tier stances (such as common dual blades, elemental rods, or firearms). This preserves the weapon's utility if your team composition changes later.
- Stop at safe thresholds: High-tier reinforcement can degrade or permanently break equipment. Never gamble reinforcement attempts on an active Ancient Weapon without protective fail-safe materials or a functional backup already in place.
- Focus farming routes: Gather high-purity refining ores and Ancient recipes from dedicated high-tier farming nodes, daily missions, and server raids rather than splitting time on general experience grinding.
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29 players commented on this guide.
I wish I had read this before upgrading the wrong thing.
This helped me understand heroes much better.
The explanation is clear, especially for beginners.
Can you add more details about heroes in a future update?