Promote your primary damage dealer to Level 180 before investing high-tier upgrade materials into the rest of your squad. High monster density, rapid attack speeds, and steep penetration resistance in Errac create severe stat bottlenecks. Spreading resources evenly across your multi-character combat (MCC) team leaves your squad without enough damage to clear mob clusters, resulting in wasted recovery items and frequent party wipes during auto-combat.
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Level 180 Promotion Priority Order
Because Level 180 promotions consume large amounts of promotion stones, gold, and catalyst materials, allocate resources strictly by role:
- Primary DPS (First): Elevate your primary carry immediately. Whether your carry uses magic, melee, or ranged physical stances, higher base attack, accuracy, and skill scaling directly reduce clear times and potion consumption.
- Offensive Buffer / Secondary DPS (Second): Promote your team buffer or secondary attacker next. This upgrade amplifies your main carry's damage output while granting the buffer enough health and cast speed to survive elite monster splash attacks.
- Dedicated Support / Tank (Third): Upgrade your scout healer or frontline tank last. Support units remain functional at lower promotion tiers if their gear, armor ratings, and skill levels are maintained.
| Role Priority | Target Slot | Strategic Purpose | Key Stat Gains |
|---|---|---|---|
| 1. Immediate | Primary DPS | Eliminates mob packs before incoming damage overwhelms the squad | Base ATK, Accuracy, Skill Scaling |
| 2. Secondary | Offensive Buffer / Hybrid DPS | Scales squad offensive ceilings and survives ambient area damage | Max HP, Cast Speed, Buff Potency |
| 3. Final | Defensive Support / Tank | Sustains the squad against sustained boss and elite mob spikes | Armor, Max HP, Healing Power |
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Errac Squad Compositions
Errac farming zones feature mixed elemental and physical resistance spreads. Match your 3MCC setup to your target zone layout:
High-Burst Magic Cleave Squad
- Composition: Two Area-of-Effect (AoE) magic casters plus one offensive buffer.
- Best Use: Open fields where monster packs respawn and regroup quickly.
- Function: Overlaps wide ground-targeted spells with offensive stat buffs to wipe full spawn groups before enemies close into melee range.
Balanced Physical Melee and Ranged Hybrid Squad
- Composition: One durable melee frontline anchor, one sustained ranged gunner, and one dedicated support healer.
- Best Use: Dense ruins and extended AFK farming sessions.
- Function: The melee unit maintains aggro and absorbs burst mechanics, preventing spell interruptions on the ranged carry and keeping auto-combat loops stable.
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Auto-Combat Tuning for Errac
Raw stats from Level 180 promotion must be paired with proper auto-combat settings to prevent wasted skill cooldowns:
- Filter Active Skills: Disable long-animation, single-target skills on your carry. Prioritize circular ground AoEs and wide-angle cleaves to maximize damage per second against mob packs.
- Set Buff Thresholds: Configure defensive abilities and emergency heals to trigger at set health percentages rather than cycling instantly off cooldown.
- Tighten MCC Tether Distances: Shorten squad follow ranges in your settings. A loose tether causes buffers and healers to lag behind, leaving them vulnerable to trailing monster spawns while your DPS pulls new packs.
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Preparation and Progression Steps
- Preserve Promotion Bundles: Do not spend promotion catalysts on secondary or experimental characters until your core three-man Errac team reaches Level 180.
- Pre-Farm Resistance Accessories: Equip your trio with defensive gear featuring damage reduction and regional resistance sub-stats to withstand Errac elite modifiers.
- Funnel Farming Drops: Once your Level 180 carry stabilizes auto-clears in Errac, reinvest the increased drop rates and experience gains directly into your buffer and support units.
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Player Comments
27 players commented on this guide.
The tips are practical and easy to follow.
This saved me time in the early game.
This helped me understand strategy much better.
Can you add more details about strategy in a future update?