To start earning passive resources in Grimguard Tactics: Fantasy RPG, open the Tavern, select an expedition contract, and assign available Militia units that satisfy the stated prerequisites. Expeditions operate as an automated dispatch system, letting you passively generate gold, character experience, and promotion materials without consuming stamina or manually fighting through combat encounters.
How Tavern Expeditions Work
Once unlocked through your town infrastructure, Tavern Expeditions provide an idle progression track alongside your campaign and dungeon runs. Each contract posted on the board requires a set completion time and a squad of units that meets specific validation checks.
Before sending a squad on a contract, review these core assignment rules:
- Role Matching: Contracts often require specific archetypes, such as Assault, Tank, or Support. Matching these designated class icons fulfills mandatory mission checks and unlocks higher drop brackets.
- Power and Level Gates: Higher-tier contracts enforce minimum unit levels or overall team power thresholds. If your assigned units do not meet these baselines, the mission cannot launch.
- Roster Availability: Check whether a contract enforces a roster lock. If assigned heroes cannot be used in manual game modes while dispatched, use reserve Militia instead of your main campaign heroes.
Militia Allocation and Investment
Militia and secondary recruits form the primary labor pool for the dispatch board. Because high-rarity heroes are needed for frontline raids and story progression, common and uncommon Militia should be leveled just enough to clear standard expedition criteria.
Do not spend scarce, high-tier ascension catalysts on units dedicated solely to expeditions. Instead, distribute surplus basic training materials and leftover experience scrolls across a balanced bench of Assault, Tank, and Support Militia. Maintaining a wide roster of moderately leveled utility units ensures you can fulfill multiple contracts simultaneously without stalling the growth of your primary combat roster.
Expedition Tiers and Durations
Expedition contracts vary by time commitment and reward yields. Match your dispatch choices to your expected play schedule to keep your expedition slots running continuously.
| Expedition Duration | Primary Rewards | Best Use Case | Roster Demand |
|---|---|---|---|
| Short (1–3 Hours) | Gold, Basic Training Materials | Active play sessions | Low-tier Militia |
| Medium (4–6 Hours) | Hero XP, Class Upgrade Shards | Work or study breaks | Mid-level secondary units |
| Long (8+ Hours) | Rare Currencies, Premium Materials | Overnight downtime | Leveled Militia and high-power reserves |
Recommended Dispatch Routine
To prevent lost resource generation, establish a consistent daily collection and reassignment sequence:
- Collect Overnight Returns: Log in, claim all completed 8+ hour contracts from the Tavern, and apply the acquired materials toward your daily progression goals.
- Review the Refreshed Board: Inspect new contracts before spending energy on manual combat. Prioritize missions offering upgrade materials that match your immediate hero promotion needs.
- Dispatch Before Manual Play: Assign your reserve Militia and start the expedition timers immediately so the countdown runs in the background while you clear campaign stages, arena tickets, and guild content.
- Queue Long Contracts Before Logging Off: Reserve your highest-power Militia to fill 8-hour or longer contracts right before your longest offline period, ensuring no dispatch slots sit idle overnight.
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Player Comments
132 players commented on this guide.
I tried this today and it worked better than my old setup.
This helped me understand resources much better.
Nice guide. I am checking the other Grimguard Tactics: Fantasy RPG articles next.
Can you add more details about resources in a future update?