In Halls of Torment, the Wide Sweep 2 achievement acts as a test of spatial awareness, crowd management, and build specialization. To unlock this achievement, you must hit at least 80 enemies with a single attack instance while playing as the Exterminator. Because this challenge requires a specific, high-density connection, it cannot be achieved through passive damage or random screen-clearing effects; it requires a calculated approach to the Exterminator’s primary flamethrower.

The Mechanics of the Wide Sweep 2 Achievement

The "single attack" requirement is the most critical component of this challenge. In Halls of Torment, your primary weapon fires in rhythmic intervals. When you trigger the flamethrower, it emits a cone of fire that remains active for a specific duration. You are not looking for 80 kills; you are looking for 80 unique enemy collision hits during the active window of a single flamethrower burst.

Because the Exterminator’s flame deals damage over time (DoT) to anything within its hitbox, you must ensure that your weapon’s "Area" and "Duration" stats are high enough to encompass a massive cluster of enemies simultaneously. If your damage-per-second is too high, you risk killing the enemies before the fire stream can "tag" the 80th unit. The goal is to maximize the size of the cone, not the individual damage output.

Character Selection: Why the Exterminator is Essential

While other classes possess area-of-effect capabilities, the Exterminator is the only viable choice for Wide Sweep 2 due to the inherent geometry of the flamethrower. The weapon fires a wide, persistent arc that tracks slightly with your movement, making it the most reliable tool for hitting a high volume of targets in one go.

When you select the Exterminator, you are committing to a build that prioritizes:

  • Area Size: Essential for widening the cone to capture more enemies on the screen.
  • Attack Speed: While it doesn't increase the size of one sweep, it increases the frequency of your attempts, giving you more opportunities to catch a massive wave.
  • Projectile Duration: Keeps the fire on the screen longer, allowing you to drag the stream across a larger crowd.

Strategies for Optimal Enemy Density

You cannot achieve this milestone by simply running through the map. You must manually curate the enemy density. The best environment for this is the Ember Grounds or any stage during the mid-game, where enemy spawn rates are high but their health pools are not yet high enough to make kiting them impossible.

  1. The "Death Ball" Method: Instead of running in a straight line, which spreads enemies out, move in tight, circular patterns. This forces the AI to path toward your center point, creating a dense "ball" of enemies following you.
  2. The Turn-Around: Once you have a significant mass of enemies behind you, stop moving for a split second and turn to face them. As they rush into your position, unleash the flamethrower.
  3. The Sweep: By rotating your character while the flamethrower is active, you can "paint" the fire across the entire cluster, hitting enemies in the front, middle, and back of the mob simultaneously.

Trait Prioritization and Item Synergy

When leveling up, you must be surgical with your trait choices. Many players fail this achievement because they pick "Damage" or "Crit" traits that kill enemies too quickly.

  • Prioritize Area: Always select upgrades that increase the size of the flame cone. Larger hitboxes are the single most important factor in hitting 80 targets.
  • Avoid Knockback: This is a common trap. Any item that adds knockback will push enemies out of your flamethrower’s range, effectively breaking your "death ball" and making it impossible to hit 80 targets in one sweep.
  • Survivability over Offense: If you take hits while trying to group enemies, you will die. Focus on movement speed and defense so you can safely weave through the middle of the horde to gather them without losing health.

Avoiding Common Pitfalls

Many players attempt this achievement on high-difficulty settings or with powerful passive items equipped. If you have secondary abilities that trigger screen-clearing explosions (like Lightning Strike or various AoE scrolls), they will likely kill the enemies before your flamethrower can tag them.

  • Disable Unnecessary Passives: If you have unlocked powerful passives that trigger automatically, consider starting a fresh run without them. You want your flamethrower to be the primary, if not sole, source of damage during the attempt.
  • Manage Enemy Health: If you are too over-leveled for the stage, your flamethrower might kill enemies before you can fully rotate the beam through the crowd. If you find enemies are dying too fast, intentionally skip damage-boosting traits.
  • Positioning Mistakes: If you are kiting along the edge of the map, you are effectively cutting your potential hit area in half. Always try to group enemies in the center of the screen where you have 360-degree room to maneuver and sweep.

Expert Tips for Success

If you are struggling, check your "Combat Log" (if available via mods) or simply observe the visual feedback. The flamethrower has a distinct visual "glow" when it connects with multiple targets. If you aren't seeing a massive wave of numbers pop up, you haven't reached the density required.

The "Cornering" Technique: If you are near a map boundary, drag the horde into a corner. When you turn to face them, the wall prevents them from spreading out laterally, forcing them into a much tighter cluster than they would form in an open field. This is the most consistent way to guarantee the 80-hit requirement in a single sweep.

By focusing entirely on the geometry of your attack and resisting the urge to build for raw power, the Wide Sweep 2 achievement becomes a manageable, tactical challenge rather than a random occurrence. Focus on the density, respect the weapon’s range, and don't let your secondary items do the work for you.

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Michael Smith

Michael Smith

Michael covers live-service games, events, reward systems, and efficient daily routines, turning frequent updates into clear actions for players.