New players in Hero Wars: Alliance Adventure: Alliance Adventure should choose a single primary team—built around the Eternity, Progress, or Honor factions—and invest at least 80% of their early materials into those five heroes alone. Spreading gold, glyphs, and skin stones across ten or more heroes stalls account progression in Campaign and Arena.
Eternity is the safest overall choice for free-to-play beginners due to accessible Soul Stone shops, while Progress and Honor offer specialized defensive and burst setups.
The One-Team Resource Rule
Early-game bottlenecks center on Skin Stones, Artifact materials, and Glyphs. Upgrading multiple lineups at once leaves your roster under-leveled for Campaign bosses and unable to hold rank for daily Arena emeralds. Commit your resources according to strict role priorities before building secondary rosters for Grand Arena or Guild Wars.
| Resource Type | Primary Five Allocation | Secondary / Flex Allocation |
|---|---|---|
| Skin Stones | 100% (Tank and main damage dealer first) | 0% until primary carries are complete |
| Glyphs & Gift of Elements | 80% (Health, armor, and penetration) | 20% (Baseline survivability only) |
| Artifact Coins & Cores | 85% (Main weapon and ring stats) | 15% (Utility artifacts) |
| Skill Points & Gold | Keep maxed to account level | Raise selectively for passive traits |
1. The Eternity Synergy Core
Eternity is the easiest starter lineup to farm and run at low star ratings. Its core heroes appear in early shops, providing high sustain and disruption without requiring premium summons.
- Frontline: Corvus
- Midline: Morrigan, Iris (or Keira)
- Backline: Faceless, Phobos
How the Lineup Functions
- Corvus: Places an Altar of Souls that strikes attackers with pure damage whenever allies take hits, heavily punishing multi-hit and area-of-effect enemies.
- Morrigan: Summons skeleton decoys to absorb single-target attacks, increases armor for Eternity allies, provides steady healing, and disables enemy resurrection effects such as Astaroth's revive.
- Iris or Keira: Serves as the primary damage engine.
- Phobos and Faceless: Shut down enemy carries by burning energy, locking down high-stat targets, and copying decisive crowd-control skills.
Soul Stones for Corvus, Morrigan, Faceless, and Phobos are obtainable through the Arena Shop, Highwayman Merchant, and early Campaign chapters.
2. The Progress Shield Engine
The Progress lineup relies on layered barriers and energy generation, making it the strongest counter to magic-heavy compositions.
- Frontline: Julius
- Midline: Judge, Isaac, Sebastian (or Nebula)
- Backline: Ginger (or Astrid & Lucas)
How the Lineup Functions
- Julius: Frontlines as a self-healing tank that cleanses debuffs and converts incoming burst damage into shields for the entire squad.
- Isaac: Absorbs enemy magic damage to charge his Teslatron gauge, silencing magic users while deploying team-wide physical shields.
- Judge: Continuously casts protective barriers on Julius to keep the frontline intact.
- Ginger or Astrid & Lucas: Delivers sustained physical damage, either through Ginger's wide area fire or Astrid's armor-shredding pet attacks.
While Julius and Isaac typically require Heroic Chest drops or special events to unlock, the team requires less health-glyph investment early on due to constant shield uptime.
3. The Honor Physical Burst Lineup
The Honor team (the Fafnir, Artemis, and Tristan core) provides immediate physical burst to clear Campaign bosses and Outland battles quickly.
- Frontline: Tristan, paired with a durable tank (Galahad, Luther, or Chabba)
- Midline: Artemis
- Backline: Fafnir
How the Lineup Functions
- Tristan: Rapidly generates energy whenever allies positioned in front of or behind him attack, triggering consistent armor penetration buffs from his weapon artifact.
- Fafnir: Applies a runic shield over Artemis, protecting her from burst, boosting her physical attack, and damaging attacking enemies.
- Artemis: Fires high-damage volleys using Deadly Shower to eliminate opposing teams early in the fight.
This engine struggles against teams with high dodge stats or blind debuffs, but it offers the highest raw physical damage output among early-game synergies.
Role Upgrade Priorities
Once you select your primary five, allocate stats in this specific order to avoid common campaign bottlenecks:
- Frontline Survivability: Maximize Armor, Magic Defense, and Health on your tank (Corvus, Julius, or your chosen Honor tank). Backline carries cannot generate energy if the frontline collapses early.
- Main DPS Penetration: Direct your Physical Penetration or Magic Penetration resources to Iris, Ginger, or Artemis. Without penetration, damage drops sharply against armored bosses and Tower opponents.
- Support Skill Milestones: Level up key utility skills—such as Morrigan's healing, Isaac's shield passive, and Fafnir's runic protection—without spending rare Skin Stones on defensive supports until your tank and damage dealer are stabilized.
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Player Comments
97 players commented on this guide.
This saved me time in the early game.
Can you add more details about early game in a future update?
Good guide for Hero Wars: Alliance Adventure players. The early game part was useful.
The tips are practical and easy to follow.