To migrate your base to another server in Last Z: Survival Shooter, you must wait for the active Warzone Migration event window, fulfill all base status prerequisites, and spend the required quantity of Immigration Passes for your Combat Power (CP) level.
Account and Base Prerequisites
The game locks the migration interface if any active combat timers, deployed units, or alliance bindings remain on your account. Before initiating a transfer, verify the following conditions:
- Recall Deployments: Return all squads to your base. You cannot have any active marches gathering resources, scouting, reinforcing allies, or participating in rallies.
- Empty the Hospital: Heal all injured units completely. Any wounded troops remaining in the hospital or recovery queue will block the transfer.
- Leave Your Alliance: Resign from your current alliance. If you are an Alliance Leader, you must assign leadership to another player or disband the alliance first.
- Clear Combat Timers: Your base cannot be burning or targeted by incoming enemy marches. Repair your defense walls before attempting the transfer.
- Spend Excess Unprotected Resources: Resources exceeding the protection cap of your storehouse or vault are discarded during migration. Spend unprotected food, iron, and coin on research, construction, or troop training to prevent losing them.
Server Statuses and Quota Limits
War zones are grouped into clusters based on server age and season progression. Older servers cannot transfer accounts into younger servers that have not completed their initial progression cycles. Furthermore, target servers are restricted by population and power caps during each migration window.
| Server Status | Immigration Condition | Strategic Consideration |
|---|---|---|
| Normal / Open | Accepting incoming accounts within normal power brackets. | Standard destination for free-to-play and mid-tier players. |
| Crowded | Nearing the maximum migration quota for the current cycle. | Requires immediate transfer before remaining player slots fill up. |
| Full / Locked | Has reached its maximum incoming capacity. | Ineligible for entry until a future migration season. |
| Leading State | High total server power restricts top-tier combat accounts. | Players with high CP must confirm whether they exceed the state's entry limit. |
High-power accounts that rank at the top of Combat Power tiers face the strictest entry rules. Some servers restrict high-power players entirely or require specialized invitations from the target server's governing alliance to prevent sudden shifts in server balance.
Immigration Pass Costs
Relocating across war zones requires Immigration Passes (also referred to as Flight Passes). The required fee is not static; it scales based on your account's Combat Power rank and Headquarters level.
- Low to Mid-Tier Accounts: Require fewer passes, making moves relatively accessible for lower-power bases.
- High-Tier Accounts: Require significantly larger quantities of passes due to heavy troop counts, hero gear, and research levels.
- Pass Acquisition: Immigration Passes can be collected from event packs or purchased through in-game redemption centers, such as the Alliance Shop or Honor Shop, depending on active events.
Because pass requirements jump significantly at higher power tiers, check your projected pass cost before claiming pending combat power gains. Delaying the collection of completed troop batches or power-boosting achievements until after the transfer is complete can keep you inside a lower pass bracket.
Step-by-Step Transfer Execution
Once your account passes all pre-flight requirements and you hold sufficient passes, complete the transfer using the world map:
- Open the Global Map: Zoom out to the global view or enter the Warzone Overview screen.
- Select the Destination Server: Choose your target war zone to review its language profile, governing alliances, and remaining entry slots.
- Run the Pre-Flight Check: Tap the migration button to prompt the system's automated check of your march queues, hospital, and alliance status.
- Confirm the Transfer: Review the final Immigration Pass requirement and confirm the move. The game client will automatically disconnect.
- Relog: Log back into the game. Your base will spawn at random coordinates in the wilderness of the new server.
Post-Migration Actions
Migrating drops your base at an unshielded, random location on the new map. Secure your base immediately:
- Activate a Peace Shield: Protect your base from potential scouting or raids while you reorient.
- Relocate to Alliance Territory: Join your planned alliance and use an Advanced Relocator or Alliance Relocator to teleport your base to the alliance hive. This reactivates gathering buffs, defense assistance, and territory bonuses.
- Confirm Local Server Rules: Review the destination server's Non-Aggression Pact (NAP) rules, kill event restrictions, and resource-gathering protocols.
Completing a transfer activates a migration cooldown. You cannot migrate to another server again until this timer expires.
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Player Comments
46 players commented on this guide.
Can you add more details about updates in a future update?
Good guide for Last Z: Survival Shooter players. The updates part was useful.
This saved me time in the early game.
The explanation is clear, especially for beginners.