Use Malphite’s ultimate to engage on a marksman when your teammates are close enough to follow up. If they are too far away, hold the ability instead of diving alone.
Check before you engage
- Confirm your team is nearby. Malphite’s ultimate knocks up its targets, but the draft’s recommended engage depends on allies being able to capitalize on that opening.
- Look for a vulnerable target. The draft prioritizes the enemy marksman and suggests waiting until their defensive tools, such as Flash or mobility abilities, are unavailable.
- Choose your timing. Engaging too early can leave you without follow-up; waiting too long can give the enemy marksman more time to attack your team.
After the knock-up, the draft’s suggested sequence is Seismic Shard, then Brutal Strikes. If your ultimate is unavailable, focus on protecting your team rather than trying to start another dive.
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43 players commented on this guide.
I tried this today and it worked better than my old setup.
This saved me time in the early game.
The explanation is clear, especially for beginners.
This guide answered the exact question I had.