To clear Normal Adventure Stage 76-30 in Lost Sword on Full Auto, run a balanced five-unit composition consisting of one dedicated tank, one off-tank or melee sub-DPS, one high-burst carry, and two sustain supports. Because Full Auto removes manual evasion and ability-holding, your squad must passively absorb the boss's frontline strikes and wide-area cleaves while dealing enough continuous damage to beat the stage timer.

Full Auto Team Composition

Stage 76-30 penalizes teams that replace defensive utility with extra attackers. The AI triggers abilities immediately off cooldown, making continuous passive mitigation and automated healing cycles mandatory.

Role SlotPrimary PurposeKey Stat PrioritiesRecommended Archetype
Frontline VanguardAbsorbs single-target boss slams and tauntsDefense, HP, Damage ReductionHigh-sustain Knight or Paladin
Secondary Bruiser / Sub-DPSTakes secondary cleaves; inflicts defense debuffsHP, Attack, Critical RateOff-tank Warrior or Melee Brawler
Primary Burst CarryShreds the boss health pool before enrage or timeoutAttack, Crit Rate, Crit Damage, Armor PenRanged Archer or Single-Target Mage
Primary HealerRecovers team from boss AoE burst; cleanses debuffsRecovery, Cooldown Reduction, Max HPPure Cleric or Regeneration Support
Buffer / Utility SupportProvides barriers, stat buffs, and energy chargeCooldown Reduction, Speed, SurvivabilityDefensive Enchanter or Energy Battery

Formation and Positioning

Correct row placement prevents boss cleave attacks from clipping your fragile backline units:

  • Front Row: Place your main tank alone in the forward slot to take the opening charge and direct frontal cone abilities away from the rest of the party.
  • Middle Row: Position your off-tank or melee sub-DPS offset from the primary tank so they can deal damage without absorbing primary tank strikes.
  • Back Row: Anchor your ranged burst carry and primary healer in the rear slots at maximum range to stay out of close-range ground stomps.

Defensive Layering and Auto Settings

Because manual timing cannot cover ability gaps, layer your party's passive defenses:

  1. Armor and Flat Mitigation: Equip your vanguard with defense and damage-reduction relics. Stacking raw health alone is insufficient against the boss's scaling hit values.
  2. Barrier Buffers: Run an enchanter or support capable of generating shields either passively or on low-health triggers to shield the team while the main healer's skills recharge.
  3. Pet Mitigation: Equip a pet that provides automatic healing bursts, emergency shields, or flat percentage damage reduction.
  4. Auto-Skill Settings: If individual skill toggles are available, ensure shield buffs, cleanses, and heals trigger immediately upon cooldown rather than being delayed.

Troubleshooting Failed Auto Runs

When a run fails, diagnose the timing of your wipe to apply the correct adjustment:

  • Frontline collapses within 15 seconds: Your main vanguard lacks baseline resilience. Replace offensive relics with percentage-based Defense and HP items, or add defensive aura passives to the frontline.
  • Backline dies to boss area attacks: Your supports are charging energy too slowly, or your rear units lack basic survivability. Reroll accessory substats toward HP and introduce a secondary shielding unit.
  • Stage times out before the boss dies: Your squad has adequate sustain but insufficient offensive output. Increase your primary carry's Critical Rate and armor penetration, or replace a defensive unit with a sub-DPS that applies defense reduction.
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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.