To clear the Armed Conquest: Wildfire encounter (Armed Conquest 8) in Mecharashi, spread your squad to minimize center-based Area of Effect (AOE) damage, bait single-target boss attacks with a high-mitigation tank, and reserve high-cost skills during energy-drain phases.
Positioning to Counter AOE and Bait Aggro
The boss in Armed Conquest: Wildfire relies on proximity-based AOE attacks originating from the center of the arena and locked single-target strikes aimed at the nearest unit. Positioning your units correctly controls the boss's targeting AI and prevents early squad wipes when the boss enters its high-lethality active phase.
Use the following positioning sequence during combat:
- Observe the boss's initial attack in the first round to confirm its targeted threat line.
- Place a high-armor, high-mitigation unit closest to the boss to absorb aggro-locked single-target strikes.
- Spread your primary damage dealers around the perimeter to avoid grouping up against center-focused AOE attacks.
- Keep healers and support units at their maximum ability range to stay clear of short-range AOE pulses.
- Rotate compromised units out of the threat zone if their armor breaks to prevent permanent pilot injury and efficiency loss.
Managing Energy and Disruption Drains
The Wildfire boss periodically drains energy reserves and disrupts weapon systems, preventing pilots from activating primary skills. Burning high-cost abilities immediately at the start of the fight leaves your damage dealers without energy during vulnerable phases.
To counter resource drains and maintain consistent output:
- Save High-Cost Skills: Hold expensive offensive skills for clear vulnerability windows rather than using them on turn one.
- Equip Energy Gear: Equip pilot accessories that provide passive energy regeneration or disruption resistance.
- Deploy Battery Support: Include support units capable of restoring energy to your main DPS pilots to offset boss drains.
Squad Build Trade-Offs
Surviving the encounter requires choosing a squad composition suited to your gear tier and unit mobility.
| Strategy Type | Primary Benefit | Risk and Requirement |
|---|---|---|
| Pure DPS Burn | Ends the encounter quickly before stacking debuffs accumulate. | Requires high unit mobility to dodge phase-shift blast radii; risks wiping to late-stage enrage mechanics. |
| Sustained Mitigation | Uses heavy tanks and healers to absorb damage and stabilize team health. | Requires passive energy regeneration to prevent damage output from stalling over long fights. |
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