To clear Chapter 01 Nova Trial Stage 1 Extreme in Mecharashi, focus single-target fire on enemy weapon-wielding limbs, spread your frontline mechs to avoid area-of-effect damage, and use high mobility to destroy backline artillery before clearing frontline tanks.

Target Weapon Limbs First

In Mecharashi's combat system, enemy stability and attack capabilities depend directly on structural limbs. Stage 1 Extreme features high enemy damage output, making defensive part breaks essential.

  • Arm Focus: Target weapon-bearing arms immediately. Severing an arm removes enemy offensive skills, lowers evasion, and reduces damage resistance.
  • Single-Target Focus: Concentrate your squad's attack actions on one specific limb until destroyed. Spreading damage across multiple enemy body parts risks taking avoidable counter-attack damage.
  • Debuff Sequencing: Initiate attacks with pilots who apply armor reduction or debuffs, then execute heavy attacks with pilots who possess part-break damage multipliers.

Positioning and Target Selection

Nova Trial maps feature tight spaces that elevate the risk of squad-wide damage.

Unit RolePositioning RulePrimary Task
Frontline TanksSpread out across front tiles; avoid grouping side-by-sideDraw enemy aggro and create zone-of-control buffers
Long-Range / SupportPosition directly behind tank zones of controlFocus fire on priority targets from safe distances
Mobile AttackersFlank around frontline tanksBypass heavy units to hit backline artillery and snipers

Avoid moving units deep into enemy territory without sufficient action points to attack or enter a defensive posture. If a unit cannot reach a target, use Wait or Defend to conserve durability.

Resource and Skill Management

Healing opportunities in Nova Trial encounters are extremely limited. Managing mech health as a finite resource dictates whether a run succeeds.

  1. Deploy Ultimate Skills Early: Use high-impact ultimate abilities in the opening turns to eliminate dangerous backline threats early rather than saving them for final waves.
  2. Prioritize Snipers and Artillery: Target high-damage long-range units first, even if they begin behind shielded frontline tanks.
  3. Decoy Management: If a mech suffers arm or leg damage, assess whether using a repair action is necessary. A damaged unit can often serve as a decoy to absorb hits while your remaining squad clears the target.
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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.