To run the automated Oli pet swarm build in Otherworld Legends, equip Oli's Turret as your primary skill and Oli's Flying Fish as your secondary skill, then steer Oli along the arena walls while your summons fight and generate construction parts.

Core Mechanic: The Scrap Feedback Loop

Oli's passive ability turns combat hits into parts. Whenever Oli, her summons, or breakable containers take or deal hits, screws and scrap drop onto the floor. Walking over these parts fills Oli's resource pool, which fuels her ability to build stationary turrets and launch copters without spending gold or waiting on standard skill cooldowns.

Because active minions generate scrap as they strike targets, the build sustains itself once combat begins:

  1. Initial setup: Hit enemies or break room objects manually at the start of a room to secure the first two to three scrap drops.
  2. Minion ramp: Drop your initial turrets and deploy the Flying Fish copter.
  3. Loop maintenance: Move Oli over the constant shower of dropped parts to replenish your stock and maintain the summon cap while minions draw target aggression.

Equipping skills that cut down setup animations allows you to maintain continuous minion uptime:

  • Primary Skill: Oli's Turret (Skill 1)
  • Selected Style: Working Station or Quick Assembly. These styles reduce assembly delay or raise deployment capacity, allowing static gunners to block advancing melee enemies immediately.
  • Secondary Skill: Oli's Flying Fish / Copter (Skill 2)
  • Provides airborne, mobile fire that stays tethered to Oli. While turrets secure specific zones, the copter defends you as you navigate into uncleared areas.

Priority Items and Synergies

Companion items scale your army's clear speed and preserve your personal safety during room navigation.

Item NameRoleBuild Synergy
Share MachineCore MultiplierDistributes your primary item effects, including on-hit debuffs, across all active summons.
War DrumMinion Stat AuraGrants bonus attack speed and damage to all allied units within range.
Elf King / Elemental SpiritsSupplementary AttackersSpawns independent elemental familiars that attack automatically without manual input.
Kabuto / Tengu MaskStat ScalingEnhances allied minion damage output and overall field durability against mob waves.
Shield Converter / Holy CrossDefensive CushionAbsorbs stray ranged attacks while you steer Oli across scrap trails.

Share Machine is the central upgrade for this build. Equipping on-hit crowd control effects like freeze, burn, or stun alongside Share Machine allows your turrets and copters to lock down entire rooms without requiring basic attacks from Oli.

Room Positioning and Movement Routing

Surviving on movement alone requires consistent pathing around enemy engagement zones:

  • Outer-wall loops: Enter unvisited rooms and immediately trace the perimeter walls. This forces melee packs toward the center while your Flying Fish chips away at pursuers.
  • Figure-eight pickups: Weave inward using short loops only to retrieve scrap metal, then exit back toward the perimeter.
  • Chokepoint deployment: Place turrets near doorways, narrow passages, or corners so enemies target the frontline structures rather than your character.

Handling Boss Encounters

Boss fights feature fewer total targets than mob rooms and rely heavily on wide area-of-effect (AoE) strikes that can destroy your deployed structures in a single attack.

  • Delay reconstruction: If a boss wipes your stationary turrets, continue moving in wide perimeter laps. Let your Flying Fish maintain pressure, and only place new turrets once the boss enters recovery after an attack animation.
  • Conserve scrap: Single bosses produce fewer scrap drops per second than full mob rooms. Leave spare scrap on the floor when your summon cap is full so you have parts available if your line is cleared.
  • Break line of sight: Always keep deployed turrets positioned between Oli and the boss to intercept charging strikes and targeted ranged projectiles.
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Michael Smith

Michael Smith

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