To play the "Skateboard" style with Ruthven in Otherworld Legends, replace stationary attack strings with continuous directional dashes and high-frequency slash passes. By linking dash abilities with fast cooldown resets and on-hit effect items, Ruthven can slide through enemy hitboxes, avoid frontal counterattacks, and rapidly burn through Asura's three boss phases.
Core Skill and Soul Boon Setup
The build relies on removing Ruthven's standing attack recovery. Your primary skill acts as an offensive glide, while your secondary skill serves as an invulnerable escape tool when trapped by arena walls or telegraphs.
| Slot | Selection | Function |
|---|---|---|
| Primary Skill | Multi-hit Dash / Slash | Deals rapid multi-hit damage while sliding across the floor |
| Skill Style | Cooldown Refund / Hit Count | Refreshes dash availability and extends active mobility frames |
| Secondary Skill | Invulnerability Leap / Burst | Cleanses status debuffs and provides an evasive repositioning tool |
| Soul Boon Priority | Movement Momentum & Attack Range | Scales attack damage with movement speed and enlarges slash hitboxes |
Select style modifiers that reduce cooldowns or trigger resets on critical hits. This allows Ruthven to slide through a target, deal trailing slash damage, and immediately initiate another pass in the reverse direction.
Priority Item Synergies
Because Ruthven generates dozens of individual strikes per pass without pausing, flat on-hit triggers and movement multipliers offer the highest damage scaling:
- On-hit damage triggers: Prioritize items that proc bonus lightning, fire, or bleed stacks per strike. Multi-hit dash skills proc these effects repeatedly in a single glide.
- Speed-to-damage conversions: Equip relics that scale attack power directly from movement speed to amplify the burst damage of every slide.
- Sustain and shield buffers: Ruthven recovers health naturally through combat, but high-tier encounters require safety margins. Pick up items granting lifesteal bonuses, armor upon skill use, or temporary shields upon receiving heavy hits to survive accidental collisions.
Room-Clearing Pathing
Direct head-on dashes into enemy clusters leave Ruthven vulnerable to simultaneous counterattacks. Clear standard chambers using circular and diagonal pathing:
- Circle the perimeter: Move along the room's edges immediately upon entering to pull ranged casters and melee units toward the center.
- Execute diagonal passes: Once enemies group together, slide diagonally across the edges of the pack rather than straight down the middle.
- Loop the trajectory: At the end of each slide, immediately reverse direction with your secondary skill or a slide cancel before the enemies can pivot.
Maintaining a figure-eight or elliptical loop keeps standard mobs staggered in hit recovery until the room is cleared.
How to Beat Asura with the Skateboard Playstyle
Asura features wide, punishing attack cones that heavily penalize stationary fighters. Ruthven's high-velocity slides neutralize these mechanics by staying outside the boss's targeting vectors.
Phase 1: Ranged Attacks
Asura opens with ranged projectile volleys and energy pillars. Slide diagonally toward his flanks instead of dodging backward. His windup animations in this phase are slow, allowing you to circle around his back and chip his health down while staying outside his forward cone.
Phase 2: Multi-Armed Form
Asura gains wide area-of-effect sweeps, rotating beams, and ground slams. Avoid sliding directly through his center model, as overlapping collision boxes can halt Ruthven's movement. Instead, trace wide orbital glides around his perimeter. When Asura starts his forward ground-pound animation, dash behind him to deal sustained on-hit damage without entering the frontal shockwave.
Phase 3: Final Form
The final phase fills the arena with high-damage energy bursts. Trigger your secondary invulnerability skill to absorb large screen-wide ultimate attacks. The moment the blast concludes, execute rapid back-and-forth slides across Asura's lower hitbox. The stacked on-hit procs will deplete his remaining health bar within seconds before he can initiate another rotation.
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Player Comments
39 players commented on this guide.
This guide answered the exact question I had.
This saved me time in the early game.
I tried this today and it worked better than my old setup.
Can you add more details about strategy in a future update?