To score one million points against the Fire-element Purified Planet Frame in OUTERPLANE Guild Raid, deploy a dedicated mono-Water roster consisting of Veronica, Tamara, Rin, and Lyla. This strategy relies on rapid Weakness gauge depletion, cycling party-wide offensive buffs into Rin's high-tier burst attacks, and pooling Action Points (AP) to strike during the boss's Break window.
Team Composition and Hero Roles
Purified Planet Frame gains attack power as the battle progresses, making high sustained damage and elemental advantage essential. Running an all-Water team ensures that every basic hit and skill activation inflicts maximum Weakness gauge damage while protecting your team from elemental disadvantages.
| Hero | Rarity and Role | Core Function | Stat Priorities |
|---|---|---|---|
| Veronica | 3-Star Water Defender | Triggers dual attacks with Rin, grants party barriers, mitigates damage | Health, Defense, Speed |
| Tamara | 3-Star Water Ranger | Supplies Critical buffs, pushes Action Priority, applies Defense Down | Speed, Effectiveness, Health |
| Rin | 3-Star Water Striker | Serves as primary single-target damage carry, executes Break burst | Attack, Critical Damage, Penetration |
| Lyla | 2-Star Water Support | Depletes Weakness gauge, generates Chain Points, conserves high-tier resources | Speed, Health |
Veronica acts as the frontline shield. Her passive ability triggers a dual attack whenever she moves or counters, pulling in the ally with the highest Attack stat. Keep Rin's Attack higher than the rest of the team so she assists on every Veronica action.
Tamara functions as the primary offensive buffer. She provides a 50% Increased Critical Hit Rate and 50% Increased Critical Hit Damage buff to the squad while inflicting Defense Down on the boss.
Rin handles the bulk of the damage output through high single-target scaling and armor penetration.
Lyla provides cost-effective utility. As a 2-star unit, she steadily chips down the boss's gauge and builds Chain Points without requiring rare 3-star skill upgrade manuals, keeping universal healers like Mene available for other Guild Raid teams.
Turn Order and Rotation Sequence
Tune your hero speeds so that buffers act before your primary attacker. If Rin acts before Tamara applies her buffs and debuffs, your total damage output drops significantly.
- Open with Tamara: Build Tamara with the highest Speed on the team. Cast Skill 2 on turn one to apply the Critical Hit Rate and Critical Hit Damage buffs to the squad and advance team Action Priority. Use Skill 3 on subsequent turns to land Defense Down on the boss.
- Cycle Lyla and Veronica: Use Lyla's skills to build Chain Points and chip away at the Weakness gauge. Follow with Veronica's barrier to shield the party, then use her basic attack to trigger an immediate dual strike from Rin.
- Attack with Rin: Cycle Rin's Skill 2 into the defense-shredded boss while offensive buffs are active. Hold her ultimate Skill 3 until the Weakness gauge is nearly depleted.
- Trigger a 4-Chain Finisher: When the Weakness gauge reaches zero, the boss enters the Break phase. Activate a 4-chain attack immediately, placing Rin in the fourth position to claim the highest finishing strike damage multiplier.
Gear Targets and Resource Management
Optimize equipment stats to avoid wasted attributes and maximize damage windows:
- Rin: Equip an Attack Set, Critical Damage Set, or Penetration gear. Because Tamara provides a 50% Critical Hit Rate buff, cap Rin's base Critical Hit Rate between 45% and 50%. Focus remaining gear stats on Critical Hit Damage, Attack percentage, and Speed.
- Tamara: Use a four-piece Speed Set with an Effectiveness or Health two-piece set. Target 50% to 60% Effectiveness to reliably bypass the boss's innate debuff resistance. Ensure her Speed stat exceeds Veronica's and Rin's.
- Veronica: Equip Health and Defense sets with Speed-primary boots. Veronica's shields scale from her defensive stats, directly enhancing party survival against area-of-effect strikes.
- Lyla: Equip standard Speed and Health gear to ensure she survives boss attacks and cycles turns quickly to feed the Chain gauge.
Do not spend Rin's Action Points on Level 1 Burst attacks during neutral phases. Save accumulated AP until Purified Planet Frame enters the Break phase, then discharge a Level 2 or Level 3 Burst. Combining the immobilized Break vulnerability multiplier with Tamara's Critical buffs and Rin's high-tier burst yields the damage spikes required to cross the one-million-point threshold.
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Player Comments
138 players commented on this guide.
The tips are practical and easy to follow.
This helped me understand strategy much better.
I tried this today and it worked better than my old setup.
Good guide for OUTERPLANE players. The strategy part was useful.