To clear Season 4, Stage 2-10 on Hard difficulty in OUTERPLANE, run a four-role team composed of an offensive buffer, a defense debuffer, a single-target burst striker, and a dedicated sustain unit. Your priority is tuning your team's speed so your buffer and debuffer act before your striker, allowing you to rapidly break the boss during its charging stance and unleash burst chains before its damage escalates.

The encounter requires depleting the boss's Break Gauge before it fires an unmitigated, wipe-inducing ultimate attack. Deploying multi-hit attacks and elemental advantage accelerates break depletion, while Defense Down ensures your striker eliminates the boss within break windows.

RoleRecommended HeroesKey Functions
Offensive BufferTamara, ValentineCritical hit buffs, Action Gauge push
Primary DebufferEternal, DollyDefense Down, Speed reduction, multi-hit break depletion
Main StrikerAme, Noa, Demiurge StellaSingle-target burst damage, break gauge chunking, Chain finisher
Support / SustainMene, Saeran, TioCleansing, continuous healing, revive utility

Tamara provides critical rate and damage enhancements alongside action gauge acceleration, but Valentine can replace her if your team is speed-tuned to maintain buff uptime. Eternal is the premier debuffer for this encounter because her multi-hit fire attacks accelerate break reduction while keeping Defense Down applied.

Turn Order and Action Sequence

Speed tune your gear so support skills apply before your striker takes an action. If your striker acts before your debuffer applies Defense Down, your total damage output drops significantly.

  1. Buffer Acts First: Open with team-wide Critical Hit Chance and Action Gauge acceleration. This allows your entire team to move before the boss acts.
  2. Debuffer Acts Second: Inflict Defense Down and Speed Down. Reducing enemy defense softens the boss for incoming hits and multiplies your team's break efficiency.
  3. Striker Acts Third: Target the boss directly to whittle down health and break points. Hold maximum Burst Gauge expenditures until the boss enters a broken state.
  4. Healer Acts Fourth: Cast basic attacks or regeneration buffs to generate Chain Points. Hold active cleansing skills until the boss inflicts disruptive debuffs on your party.

Boss Break Mechanics and Chain Execution

The boss enters a charged stance as turn counts progress. When this stance activates, direct all multi-hit and advantage skills toward emptying the Break Gauge immediately:

  • If Break Succeeds: The boss loses all active buffs, skips its next turn, and takes increased damage from all sources.
  • If Break Fails: The boss unleashes an empowered ultimate attack that inflicts heavy area-of-effect damage and severe debuffs, requiring defensive barriers or revives to survive.

During the broken state, trigger a four-character Chain Attack to maximize damage. Order the chain so your support or buffer initiates, followed by your debuffer, and end the chain with your primary Striker. Strikers receive the highest damage scaling when executing the fourth slot of a chain against a broken target. Outside of emergency healing, reserve all Burst Gauge points for your main striker during this vulnerability window.

Stat and Gear Benchmarks

Equip your team to clear stat checks for speed, effect resistance bypass, and survivability:

RoleRecommended SetsPriority StatsBenchmark Targets
Main StrikerAttack, Critical DMGCrit DMG, ATK%85%+ Critical Chance, maximized Crit DMG
Buffer / DebufferSpeed, HitSpeed, EffectivenessOutspeed DPS, 60% Effectiveness
Support / HealerHealth, DefenseHP%, DEF%, Speed18,000+ HP, high DEF

Ensure your debuffer carries at least 60% Effectiveness (Hit) using a Hit gear set or an Effectiveness accessory so Defense Down bypasses the boss's base resistance. Focus your sustain hero strictly on defensive stats to endure incoming chip damage across extended turns.

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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.