To choose between Coconut Cannon and Cob Cannon in Plants vs. Zombies™ 2, evaluate your board space and target priority. Pick Coconut Cannon if you need an affordable, single-tile defense that reloads quickly to clear linear rushes in a single lane. Pick Cob Cannon if your sun economy can support a two-tile anchor plant and you need manual, map-wide mortar strikes to eliminate high-priority threats anywhere on the lawn.
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Core Mechanics and Stat Comparison
Both weapons require manual taps to fire heavy explosive shells, but their targeting rules and lawn footprints differ significantly.
| Feature | Coconut Cannon | Cob Cannon |
|---|---|---|
| Tile Footprint | 1x1 (Single tile) | 1x2 (Two horizontal tiles) |
| Firing Trajectory | Horizontal straight line | Free-target mortar arc |
| Obstacle Behavior | Detonates on the first obstacle or shield | Bypasses all ground obstacles and shields |
| Base Reload Time | ~15 seconds | ~30+ seconds |
| Sun Cost | 400 sun | High (demands heavy sun production) |
| Impact Area | Primary target + 3x3 splash | Full 3x3 impact zone |
Coconut Cannon fires straight down its planted row. The shell detonates upon striking the first enemy or obstruction in its path, dealing heavy direct impact damage to that target and moderate splash damage to a surrounding 3x3 area. Because the projectile stays low to the ground, tombstones, shields, and grid obstacles absorb the shot before it can reach backline zombies.
Cob Cannon launches an indirect mortar shell to any designated coordinate on the board. The shell flies overhead and lands directly on the selected tile, ignoring all intervening obstacles, shields, and frontline blockers. This allows you to snipe dangerous backline threats, such as Octo Zombies or Wizard Zombies, regardless of how crowded the lane is.
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Sun Economy and Lawn Space
Space constraints and sun generation dictate when each artillery plant is viable:
- Coconut Cannon (400 Sun, 1x1 Footprint): Slots cleanly into standard defensive columns behind defensive barriers. You can deploy Coconut Cannons incrementally across key lanes without reorganizing existing plants. If a specific lane faces an immediate breach, a single Coconut Cannon provides rapid burst defense at a manageable cost.
- Cob Cannon (High Sun, 1x2 Footprint): Requires two horizontally adjacent empty tiles in the same lane. This rigid layout makes it difficult to place on lawns restricted by mold colonies, minecart tracks, or irregular terrain. Planting Cob Cannon mid-round often requires digging up existing plants, making it practical primarily in late-wave setups supported by robust sun engines like Twin Sunflower, Primal Sunflower, or Sun-shroom.
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Managing Reload Windows
Both plants depend on player management rather than automatic firing. Downtime discipline determines whether your defense holds:
- Coconut Cannon (~15-Second Reload): Offers a forgiving recovery window. If a shot hits a low-value target, the cannon recovers quickly enough to fire again before the lane is overrun. Staggering multiple Coconut Cannons across different lanes creates a continuous rolling barrage.
- Cob Cannon (~30+ Second Reload): Carries a severe penalty for mistimed shots. Leaving a 30-second gap in heavy artillery can lead to a breakthrough. To maximize Cob Cannon:
- Hold fire during basic zombie waves and let cheap baseline shooters handle fodder.
- Use stalling plants (such as Primal Wall-nut, Iceberg Lettuce, or Stunion) to group heavy enemies together.
- Aim at the center of clustered groups or between adjacent lanes to catch multiple high-health threats inside the 3x3 blast radius.
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Tactical Matchups and Target Selection
Enemy Formations
- Linear Conga Lines: Coconut Cannon excels against tightly packed single-file rows of armored enemies like Buckethead Zombies and Knight Zombies.
- Multi-Lane Clusters: Cob Cannon outperforms in dense swarms because manual coordinate placement lets you center the 3x3 explosion between lanes, damaging multiple rows simultaneously.
Heavy Threats and Backline Disruptors
- Gargantuars: Coconut Cannon deals noticeable direct damage, but its moderate splash damage makes soloing a Gargantuar slow and resource-intensive. Cob Cannon deals concentrated burst damage across its entire 3x3 impact, softening multiple Gargantuars at once and eliminating them before they throw their Imps.
- Protected Backline Enemies: Obstacle-spawning and support zombies hiding behind armored frontlines safely absorb Coconut Cannon fire. Cob Cannon bypasses the front wall entirely, making it the superior counter for threats tucked behind heavy tanks.
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Selection Summary
- Deploy Coconut Cannon on space-restricted lawns, fast-paced stages with frequent small waves, or when you need reliable burst damage down specific corridors without altering your board layout.
- Deploy Cob Cannon in endless survival modes, stages with high sun output, and levels packed with heavy clusters or shielded backline enemies that require free-aim mortar strikes.
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Player Comments
76 players commented on this guide.
I wish I had read this before upgrading the wrong thing.
I tried this today and it worked better than my old setup.
The explanation is clear, especially for beginners.
Good guide for Plants vs. Zombies™ 2 players. The strategy part was useful.