To run regular Slowking as an effective Trick Room setter in Pokémon Champions, use its base 30 Speed, high Special Defense, and the Oblivious ability to survive opening offensive turns and ignore Taunt disruption. Once Trick Room inverts turn order, use Slowking to spread burns or pivot cleanly into high-impact, low-Speed sweepers.
Recommended Slowking Trick Room Build
Slowking's primary objective is surviving turn one to activate Trick Room, followed by disrupting physical threats or pivoting out to an offensive partner.
| Slot | Recommendation | Tactical Function |
|---|---|---|
| Ability | Oblivious | Blocks Taunt and Intimidate, preventing Prankster leads from shutting down Trick Room. |
| Held Item | Sitrus Berry / Leftovers | Restores HP to survive focused double-target attacks during setup turns. |
| Primary STAB | Scald | Provides Water-type damage with a 30% burn chance to halve opposing physical Attack. |
| Secondary STAB | Psyshock | Delivers Psychic-type damage calculated against the target's physical Defense. |
| Utility Move | Slack Off / Chilly Snow | Restores health for prolonged longevity, or provides a slow pivot to bring sweepers in safely. |
Oblivious is essential because it guarantees that disruption leads cannot stop Trick Room without a direct knockout. Scald patches Slowking's lower physical Defense by threatening burns against physical attackers, while Psyshock prevents specially bulky walls from stalling it out.
Best Teammates and Synergies
Slowking requires defensive disruption to set up safely, followed by dedicated slow attackers to capitalize on the five turns of inverted speed order.
Setup Support
- Incineroar: Provides Fake Out pressure on turn one to flinch threatening attackers. Its Dark and Fire typing directly checks the Ghost- and Grass-type moves that threaten Slowking, while Intimidate cushions incoming physical damage.
Trick Room Sweepers
- Ursaluna: Acts as a premier physical wallbreaker. Its Ground typing absorbs incoming Electric-type attacks aimed at Slowking, and its low Speed lets it attack first inside Trick Room.
- Mega Camerupt: Serves as a destructive special attacker that melts opposing Grass- and Steel-type Pokémon. In return, Slowking resists the Water-type attacks that threaten Camerupt.
Turn-by-Turn Battle Execution
A single Trick Room cast lasts for five turns, giving your team a narrow window to break opposing defensive cores.
- Turn 1 (Setup): Lead Slowking alongside a Fake Out user such as Incineroar. Flinch the primary offensive threat and execute Trick Room with Slowking.
- Turn 2 (Pivot or Disrupt): Moving first under Trick Room, use Scald to fish for burns on physical threats, or use Chilly Snow to pivot directly into your primary sweeper without exposing them to attacks.
- Turns 3–4 (Offensive Pressure): Attack with your slow sweepers. Focus on removing the opponent's defensive anchors and high-priority damage dealers while turn order remains inverted.
- Turn 5 (Endgame Decision): As Trick Room expires, determine whether your sweepers can secure the remaining knockouts or if you must switch Slowking back in to reactivate Trick Room.
Matchup Strategy and Counterplay
- Dark-Type Physical Attackers: Threats like Chien-Pao and Kingambit target Slowking's weaker Defense with Knock Off and remove its recovery item. Neutralize them by pivoting in an Intimidate partner or using defensive Terastallization (such as Fairy or Grass) to survive the setup turn.
- Mirror Trick Room Teams: If the opponent runs slower Pokémon such as Torkoal or Amoonguss, activating Trick Room gives them the speed advantage. Do not click Trick Room on turn one against mirror setups; instead, pressure them with Scald burns or reverse Trick Room on turn two if they activate it first.
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Player Comments
125 players commented on this guide.
This guide answered the exact question I had.
Can you add more details about strategy in a future update?
I wish I had read this before upgrading the wrong thing.
Good guide for Pokémon Champions players. The strategy part was useful.