To finish in the top three of the Oilfield Strike event in Police Chief, you must enter the map immediately at launch, secure sustainable resource nodes rather than overcontesting central derricks, and rotate damaged garrisons before they collapse. Point accumulation relies on keeping squads continuously extracting while denying capture bonuses to rival syndicates.
Pre-Event Setup and Initial Deployment
Entering the event zone the moment the timer starts is necessary to claim uncontested nodes. Arriving late forces your units to attack fortified positions, which drains squad stamina and inflicts unnecessary march casualties.
Prepare your roster before the start timer:
- Clear Precinct Assignments: Unassign your top assault officers and highest-tier vehicle escorts from routine precinct tasks so they are immediately available for deployment.
- Restore Unit Strength: Ensure all combat units enter the event at full health. Depleted squads create weak defenses that invite immediate counter-attacks.
- Assign Squad Roles: Dedicate your strongest combat squad to contesting high-value targets, and assign secondary squads to gather from peripheral or mid-tier nodes.
Node Prioritization and Scouting
Resource nodes yield points at different rates, but higher yields carry higher contest risks. Evaluate whether holding a contested central site provides more continuous points than maintaining multiple lower-risk sites.
| Node Category | Yield Rate | Contest Frequency | Squad Assignment |
|---|---|---|---|
| Central Derricks | Very High | Constant / Extreme | Primary combat squad with top assault officers |
| Mid-Tier Wells | Moderate to High | Occasional Skirmishes | Secondary defense squads with balanced stats |
| Peripheral Wells | Low to Moderate | Rare / Safe | Utility or reserve gathering squads |
Always scout an occupied well before committing an attack march to check the defending commander’s combat rating and unit composition. If a dominant player holds a central derrick, redirect your marches to neighboring mid-tier wells. Holding two mid-tier wells without interruption produces more cumulative points than repeatedly wiping against an entrenched opponent at a central derrick.
Garrison Defense and Unit Rotation
A captured node only generates points while your garrison remains intact. To maximize defensive stability:
- Fortify Formations: Use tank-heavy unit formations and assign defensive officers to garrison slots once a site is cleared.
- Rotate at Half Strength: Monitor garrison health bars closely. If defending units drop below 50% health after an enemy attack, recall them immediately and send a fresh squad to take over.
Do not wait for a defending unit to be eliminated. Recalling at half strength keeps the extraction counter active, prevents point generation downtime, and denies attackers the bonus points awarded for successfully breaching a well.
March Planning and Energy Use
March time generates zero points. To minimize transit downtime:
- Cluster Targets: Position your operational focus around a tight triangle of two to three nearby wells. This setup shortens transit times and lets your squads reinforce adjacent nodes quickly.
- Save Speed Buffs: Conserve tactical stamina and march acceleration items for contested moments, such as sniping an open node before an opponent arrives or escaping an intercept march.
Late-Event Strategy (Final 15 to 30 Minutes)
Leaderboard positions shift rapidly in the final half-hour as players execute aggressive capture runs. Monitor the live point gap between your current position and third place to determine your end-match posture:
- If Chasing Rank: Target weakened enemy garrisons on high-tier nodes right before their point counters score to snipe the capture bonus.
- If Defending a Top-3 Rank: Avoid high-risk central derricks. Pull your squads back to consolidate defenses on stable mid-tier wells to run out the remaining clock without risking wipeouts.
Free Police Chief Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
155 players commented on this guide.
This saved me time in the early game.
I tried this today and it worked better than my old setup.
The tips are practical and easy to follow.
Can you add more details about early game in a future update?