To get maximum value from Lohar in Rise of Kingdoms, use him exclusively as a PvE experience engine and Action Point (AP) saver rather than a combat commander. Upgrade Lohar to 3 stars to unlock his secondary commander slot, place the commander you want to level in that secondary slot, and deploy the pair against neutral units. His third passive skill, Lohar’s Trial, grants up to a 70% experience bonus to both commanders in the march, allowing you to power-level key assets while saving Tomes of Knowledge for legendary commanders.
Level Secondary Commanders with Lohar’s Experience Boost
Lohar’s primary role is accelerating commander progression without consuming inventory books. His third skill increases all experience earned from defeating barbarians and neutral units by up to 70%. Because this boost applies to both march commanders, the secondary commander receives the full bonus regardless of their star rank, skill levels, or talent investments.
Early-game assets such as Sun Tzu, Joan of Arc, Richard I, or Yi Seong-Gye (YSG) can gain hundreds of thousands of experience points simply by riding along as Lohar's secondary commander during standard map clears and daily routines.
Farm Holy Site Guardians for Free Experience
Holy Site Guardians offer the highest concentration of zero-cost commander experience on the map. Sanctums, Altars, Shrines, and the Lost Temple spawn neutral Guardian units twice daily across the kingdom. Unlike wild barbarians, Guardians require zero AP to attack. When Lohar leads an army against them, his 70% bonus multiplies the base reward at no stamina cost.
To optimize your daily Guardian runs:
- Sanctums and Altars: Target these during the early kingdom phase, when lower-tier Guardians match developing account strengths.
- Shrines and the Lost Temple: Transition to these locations as the kingdom develops. Their elite Guardians grant much higher base experience pools that scale heavily with Lohar's boost.
- Raid Simultaneously: Coordinate with alliance members during scheduled Guardian clear times. Multiple players can hit the same Guardian at once without diluting individual experience payouts.
- Spec for Mobility: Select march speed nodes in Lohar’s Peacekeeping talent tree so your march can travel between holy sites before spawns clear.
Chain Barbarians to Maximize AP Discounts and Sustain
Lohar's kit allows armies to stay in the field indefinitely. His fourth passive skill, Unruly Medic, and his expertise skill, Fulfilled, heal his troops immediately after dropping out of combat. By disengaging briefly between barbarian kills, the march resets its troop strength and eliminates the need to march home to heal.
This sustain enables continuous barbarian hunting, which leverages two key Peacekeeping talents:
- Insight: Reduces the base cost of attacking a barbarian from 50 AP down to 40 AP.
- Consecutive Hunting Discount: Successive kills without returning to your city reduce the cost by an additional 2 AP per engagement, down to a floor of 30 AP per kill.
- Trophy Hunter: Drops reserve resource packs and speedups upon defeating barbarians, compounding the value of prolonged hunting sessions.
Obtain Sculptures Through Lohar’s Trial Rallies
Never invest Universal Epic Sculptures into Lohar. His specific sculptures are recurring, abundant, and completely free through the Lohar’s Trial event.
During the event, defeating standard barbarians awards Bone Necklaces. Opening these necklaces yields resources, speedups, and summoning items: Lohar’s Longbow and Lohar’s Buckler. Using these items spawns Junior Lohar rally targets adjacent to your city.
| Activity | Recommended Approach | Resource Saved |
|---|---|---|
| Summon Rallies | Start rallies during peak alliance activity | Completes rallies rapidly |
| Join Rallies | Send 1 cavalry unit or small squads | Saves AP while collecting full loot |
| Upgrade Skills | Use only Lohar sculptures from rally chests | Preserves Universal Epic Sculptures |
| Necklace Timing | Open Bone Necklaces during power events | Aligns speedup usage with event milestones |
Both rally hosts and participants receive Lohar sculptures, equipment materials, and alliance gift chests. Save all Universal Epic Sculptures for core combat commanders such as Sun Tzu or Baibars, and let alliance rallies supply every sculpture required to awaken Lohar.
Keep Lohar Out of PvP Battles
Lohar should never be fielded in player-versus-player combat, open-field warfare, or garrison defense. His second skill, Sanction, increases damage strictly against barbarians and neutral units, offering zero offensive benefit against player armies. Additionally, his healing skill triggers only after combat ends, leaving him with no active sustain, damage reduction, or rapid rage generation during a battle.
Deploying Lohar in Kingdom vs Kingdom (KvK) structures, pass battles, or the Ark of Osiris turns the march into an easy target for enemy players. Restrict Lohar entirely to PvE peacekeeping, Guardian clears, and event rallies, while using dedicated military commanders for competitive combat.
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Player Comments
140 players commented on this guide.
This saved me time in the early game.
I tried this today and it worked better than my old setup.
Nice guide. I am checking the other Rise of Kingdoms articles next.
The explanation is clear, especially for beginners.