To prepare for Yido (King Sejong) in Rise of Kingdoms, save either 5,600 gems for a baseline 10-spin unlock or roughly 70,400 gems to complete the full 100-spin milestone chest tier on his debut Wheel of Fortune. Yido enters kingdoms through the Season of Conquest (SoC) wheel rotation. Securing him efficiently requires understanding the wheel schedule, gathering gems steadily before release, and avoiding mid-week spending traps.
Gem Budget Targets and Spin Milestones
Determining your gem requirement depends on whether your priority is simply unlocking Yido or collecting his guaranteed milestone sculptures immediately. The Wheel of Fortune lasts three days and grants bonus milestone chests at 10, 25, 45, 70, and 100 spins.
| Target Goal | Total Spins | Estimated Cost | Guaranteed Sculptures | Strategic Purpose |
|---|---|---|---|---|
| Quick Unlock | 10 Spins | ~5,600 Gems | 5 Sculptures | Baseline unlock via chest and tile drops |
| Mid Tier | 45 Spins | ~32,000 Gems | 20 Sculptures | Budget milestone stopping point |
| Full Clear | 100 Spins | ~70,400 Gems | 45 Sculptures | Maximizes milestone returns before diminishing value |
For a quick unlock, taking the free spin, three daily half-price 400-gem spins, and one 5-spin bundle (3,600 gems) completes 10 spins for roughly 5,600 gems. This awards the 10-spin milestone chest containing five sculptures, leaving random wheel tile drops to provide the remaining five sculptures needed for summoning.
If you plan to field Yido immediately, aim for the 100-spin tier. Stopping between 45 and 70 spins yields fewer sculptures per gem spent than reaching the 100-spin chest, which brings total guaranteed milestone sculptures to 45.
Tracking the Wheel of Fortune Cadence
The Wheel of Fortune follows a recurring two-week rotation in the Season of Conquest, cycling sequentially through unit specialties:
- Cavalry
- Infantry
- Archer
- Leadership
When a new commander launches, their wheel appears during their designated unit type's slot. Tracking past wheels in your kingdom gives you a four- to six-week forecast. Use this lead time to amass gems and avoid spending currency on non-essential VIP upgrades or equipment events.
Pre-Release Gem Farming Routine
To accumulate 45,000 to 60,000 gems over a standard four-week preparation cycle, combine active map gathering with routine daily collections:
- Open-Field Gathering: Deploy gathering commanders such as Constance, Sarka, and Gaius Marius to Level 1 and Level 2 gem nodes. Keeping three to four marches active during peaceful periods produces between 1,500 and 3,000 gems daily.
- Daily Objective Chests: Complete all daily kingdom activities to claim 100 guaranteed gems per day.
- Alliance and Event Rewards: Participate in Barbarian Fort rallies, collect alliance gift chests, and maintain daily Sunset Canyon placements.
- Courier Station Discipline: Halt all discretionary gem purchases at the Courier Station until Yido's wheel concludes.
Managing the "More Than Gems" Event
The primary spending trap prior to Yido's debut is the More Than Gems (MTG) event, which offers up to 26 universal legendary sculptures for spending 50,000 gems over two days. Manage your participation based on your total liquid reserves:
- Above 120,000 Gems: Spend 50,000 gems across MTG to claim universal sculptures while maintaining the 70,400 gems required for Yido's 100-spin wheel.
- Under 90,000 Gems: Cap MTG spending at the 7,000-gem threshold or skip the event entirely to ensure you do not fall short of Yido's milestone chests.
Release Day Spinning and Skill Investment
Execute wheel spins across the full three-day duration rather than spending all gems on Day 1.
- Leverage Daily Discounts: Claim the free spin on Day 1. Purchase the single 400-gem half-price spin on Day 1, Day 2, and Day 3.
- Purchase 5-Spin Bundles: Buy 5-spin bundles at 3,600 gems each on Day 3 to hit your targeted milestone tier. Spreading spins over the three days saves up to 1,200 gems.
- Lock Skills Before Upgrading: Once Yido is unlocked, lock his skill configuration so his primary active skill reaches level 5 before opening additional skills, ensuring his core combat ability is maximized before further investment.
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Player Comments
34 players commented on this guide.
Good guide for Rise of Kingdoms players. The base building part was useful.
Nice guide. I am checking the other Rise of Kingdoms articles next.
This helped me understand base building much better.
This guide answered the exact question I had.