Choose a few skills to develop instead of spreading points across every option. If your character is not built for technical tasks, bring T3-M4 to help with Repair or Computer Use.
Match skills to your character
Skill points are limited, so decide what you want your character to handle. The draft identifies Persuade as an option for resolving conversations and Scout as a class that starts with strong Repair and Computer Use.
- Invest in Persuade if you want your character to handle difficult conversations.
- If you play a Scout, consider building on its starting Repair and Computer Use skills.
- Avoid assigning points to every skill without a specific need; the draft warns that doing so spreads your limited points thin.
Use a companion to cover technical gaps
You do not have to make your main character the party’s technical specialist. The draft names T3-M4 as a companion who can help with Repair and Computer Use. If those skills are not a focus for your character, bring T3-M4 when you need that technical support.
The draft also names Mission Vao as a possible technical companion, but it does not establish which tasks she can handle. For Repair or Computer Use, follow the stated recommendation to bring T3-M4.
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Player Comments
80 players commented on this guide.
I wish I had read this before upgrading the wrong thing.
Nice guide. I am checking the other Star Wars™: KOTOR articles next.
The explanation is clear, especially for beginners.
Good guide for Star Wars™: KOTOR players. The heroes part was useful.