To reach Level 40 in Tasty Travels: Merge Game, shift your focus away from standard customer meals and prioritize senior staff orders as soon as they appear in your queue. Standard food orders provide quick coin turnover, but account experience requirements scale steeply toward Level 40. Completing senior staff requests yields the large experience payouts and prerequisites needed to unlock advanced recipe branches and progress through late milestones.
Prioritize Senior Staff Orders Early
Senior staff requests require items generated from secondary merge chains rather than basic pantry ingredients. Preparing these orders consumes significant upfront energy, but clearing them prevents your queue from stalling.
- Fulfill senior orders as soon as they appear: Senior staff begin showing up early in the queue. Complete their requests immediately rather than letting lower-tier food orders crowd out high-yield tasks.
- Allocate board space to active chains: Reserve at least half of your active board slots for the specific secondary chains required by active staff members.
- Accept the coin trade-off: Complex staff items generate less immediate coin velocity than clearing rapid food orders, but the account experience and milestone items they award are essential for reaching Level 40.
Craft Construction Material Boxes
Advancing account milestones requires structural components alongside recipe items. Progression halts if you focus entirely on cooking lines without building structural containers. You must systematically produce four primary material box types:
| Material Box Type | Primary Output Chain | Priority | Board Management Strategy |
|---|---|---|---|
| Roof Tiles | Exterior building stages & major milestones | Critical | Reserve for dedicated facility upgrade pushes. |
| Ceramic Tiles | Flooring and kitchen finishings | High | Merge loose pieces into completed boxes before tapping. |
| Logs | Structural framing & wooden furniture | High | Assemble fully into crates to prevent loose wood clutter. |
| Stone Slabs | Foundation masonry & heavy prep stations | Medium | Stage unopened in corners until multiple grid slots open. |
Work on only one material line at a time. Scattering partial merges of lumber, stone, and tile across the grid consumes valuable space and drains energy refreshes. Complete full boxes before tapping them to maximize item value per energy spent.
Batch Accessory Box Openings
Accessory boxes supply specialty items required for advanced patron orders, but unpacking them carelessly creates severe bottlenecks. Unopened accessory boxes occupy only a single tile, whereas opened contents can consume five to eight slots.
- Hold boxes unopened: Keep accessory containers sealed until an active senior staff request or high-tier order requires an accessory chain.
- Clear contiguous grid space: Wait until you turn in a major order before unpacking, ensuring you have enough open tiles to handle multiple drops.
- Merge contents immediately: Combine the contents directly into their usable target tiers rather than leaving intermediate items on the board between play sessions.
Organize Your Grid for the Final Push
Reaching Level 40 requires strict board discipline so high-tier components do not crowd out active merges:
- Perimeter (Producer Zone): Place primary food dispensers, generators, and material sources along the outer edges for easy tapping access.
- Center (Merge Highway): Maintain a clear central block of 9 to 12 empty tiles. Use this area exclusively for merging items and unpacking boxes, clearing it after every session.
- Bottom Rows (Staging Zone): Store completed staff items, sealed roof tile boxes, and finished ceramic containers along the bottom rows until their orders are ready for turn-in.
Free Tasty Travels: Merge Game Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
97 players commented on this guide.
Can you add more details about early game in a future update?
I tried this today and it worked better than my old setup.
This guide answered the exact question I had.
This helped me understand early game much better.