To achieve a high score in the Hawk Charge mini-game (Charge! Hawk is Coming) in The Seven Deadly Sins: IDLE, prioritize run survival over aggressive item collection. Hawk runs forward automatically at an increasing speed, and any single collision ends the attempt immediately. Because hero combat stats and gear provide no bonuses in this mode, success relies entirely on jump timing and hazard recognition.
Core Mechanics and Jump Timing
Hawk moves continuously from left to right along a flat path. Tapping the screen initiates a fixed jump arc to vault over ground blockades or grab mid-air food scraps. Because Hawk gradually accelerates as the distance increases, jumps must be timed progressively earlier to clear hazards safely.
Initiate jumps when Hawk is approximately two character-lengths away from a standard ground obstacle. This spacing places the peak of the leap directly over the barrier's center, preventing Hawk's front snout or rear hit box from clipping the edges.
| Obstacle Arrangement | Hazard Profile | Recommended Jump Response |
|---|---|---|
| Single Wooden Barrel | Narrow ground blockade | Standard jump triggered two character-lengths away |
| Stacked Crates / Tall Hurdles | High vertical collision box | Full jump initiated early to ensure peak clearance height |
| Clustered Barrels | Wide horizontal ground hazard | Jump at the final safe edge before the first barrel |
| Floating Scrap Traps | Food positioned directly over an obstacle or pit | High leap aligned to clear the hazard, ignoring the food if misaligned |
Focus your eyes roughly two inches ahead of Hawk rather than on the sprite itself. Tracking upcoming ground layouts in advance gives you enough reaction time to handle clustered barriers as movement speed ramps up.
Food Scrap Collection Strategy
Your final score depends on a combination of total distance traveled and the number of food scraps consumed. Plates of tavern food appear along the ground and suspended in mid-air. While these scraps accelerate score gain, many are placed directly above hazards as bait.
- Check the landing zone first: Scan the ground past floating food before committing to a leap. If a barrel or pit sits right where Hawk lands, leave the food behind.
- Prioritize survival over points: A long, unbroken run yields more total points through sustained distance scaling than a short run ended by a risky grab.
- Commit to full jump arcs: When jumping for elevated food above ground obstacles, tap firmly to reach maximum jump height so Hawk clears the barrier beneath the dish.
Mistakes That End Runs Early
Most failed attempts stem from mistimed inputs rather than unpredictable layouts. Avoid these common execution errors:
- Panic tapping: Tapping repeatedly in quick succession disrupts jump arcs and locks Hawk into poorly timed descents. Use single, deliberate taps.
- Chasing low scraps: Dropping down quickly to snatch low-value food leaves zero recovery time if a barrel immediately follows.
- Screen obstruction: Resting your thumb over the right side of the screen hides incoming hazards. Keep your tapping hand stationed on the lower-left or bottom-middle portion of the display.
- Ignoring acceleration: As Hawk speeds up deeper into the course, react earlier to obstacles to compensate for the faster approach velocity.
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Player Comments
69 players commented on this guide.
Good guide for The Seven Deadly Sins: IDLE players. The strategy part was useful.
Can you add more details about strategy in a future update?
This guide answered the exact question I had.
The explanation is clear, especially for beginners.