To get the best performance from the Persona 5 Royal collaboration units in The Seven Deadly Sins, run Joker and Queen in an Unknown race team anchored by Nanashi in the sub-slot. Joker provides single-target burst damage that ramps as targets weaken, while Queen applies defense debuffs and crowd control. Placing Nanashi in the backline with his Holy Relic provides the basic stat boosts and defense-related multipliers needed to keep both collaboration damage dealers alive.

1. Unknown Race Core (Primary Build)

Because Joker and Queen share the Unknown race classification, they bypass race-locked restrictions and fit naturally into standard Unknown neutral shells.

  • Frontline Slot 1: Joker (Primary Single-Target DPS)
  • Frontline Slot 2: Queen (Bruiser and Defense Shredder)
  • Frontline Slot 3: Flexible Unknown support or defensive tank
  • Sub-Slot (Backline): Nanashi equipped with his Holy Relic

Nanashi's Holy Relic passive grants substantial stat boosts to Unknown allies on the field. This setup lets Queen draw enemy focus on turn one while Joker stacks his passive mechanics, enabling him to eliminate key targets on turn two.

2. Debuff and Crit-Focused Hybrid Shell

If you lack a dedicated Unknown roster or Holy Relic Nanashi, shift Joker and Queen into an offensive debuff shell designed to soften enemy defenses immediately.

  • Frontline Debuffers: Pair the Persona core with allies that apply turn-one defense reductions, corrosion, or bleed to trigger Queen's multipliers.
  • Sub-Slot Alternatives: Run Deathpierce to decrease enemy critical resistance, or Ragnarok Ban to steadily lower enemy offensive stats throughout the match.

Equip each unit to match their primary combat scaling and survival requirements.

CharacterRolePrimary FunctionRecommended Gear Set
JokerMain NukerPassive stat ramping, single-target execution4-piece Attack / 2-piece Critical Damage
QueenBruiser / ControlDefense reduction, turn denial, AoE pressure4-piece HP / 2-piece Defense (or Attack / Crit)
MorganaTactical SupportDebuff cleansing, sustain, ultimate move drain4-piece HP / 2-piece Defense

Sub-Stat Priorities

Roll standard percentage-based sub-stats across all equipment slots to maximize Combat Class (CC) and ensure consistency:

  • Top Slots (Bracelet and Ring): Pure Attack rolls. Target 14% to 15% base Attack sub-stats per piece so Joker can bypass high-defense targets.
  • Middle Slots (Necklace and Earrings): Pure Defense rolls.
  • Bottom Slots (Belt and Rune): Pure HP rolls to raise overall team Combat Class and survive opening-turn enemy attacks.

Combat Turn Sequence

  1. Open with Queen’s debuff or AoE card: Cast Queen's control or defense-shredding skill first to remove opposing barriers or evade buffs and weaken the enemy team's critical defense.
  2. Follow with Joker’s setup: Use Joker’s utility card or attack skills to secure early passive stacks while the target is debuffed.
  3. Target high-priority anchors: Against defensive or buff-heavy teams, direct Joker’s high-multiplier attacks into the enemy's primary buffer or revival unit rather than spreading damage across the board.
  4. Merge cards when possible: Combine duplicate skill cards to cycle into higher-ranked control skills and disrupt the opposing team's ultimate move gauge.
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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.