To clear all five defensive towers in Hero Arena Season 22 Legend League with a single squad in The Seven Deadly Sins, run a Four Knights of the Apocalypse team built around Lancelot, Percival, Tristan, and a support unit such as Chaos Arthur or Gowther. Eliminating the primary enemy damage dealer on turn one and restoring team health before concluding each stage allows this lineup to sweep every defense without burning reserve teams.

Four Knights Team Composition

The Four Knights core provides the burst pierce damage, defensive scaling, and utility needed to endure consecutive fights without resetting.

CharacterPrimary FunctionEquipment Set
LancelotMain DPS; single-target burst and shield pierceAttack / Critical Damage
TristanSecondary DPS; debuff control and finishing damageAttack / Critical Damage
PercivalDefensive anchor; passive stat ramping and sustainHP / Defense
Chaos Arthur or GowtherSupport; skill rank-ups, stat amplification, and survivabilityHP / Defense

Lancelot handles immediate turn-one eliminations against opposing carries. Percival increases squad durability so squishier attackers survive opening exchanges. Tristan manages utility and cleanses while cleaning up residual targets, and Chaos Arthur or Gowther accelerates card levels to maintain offensive pressure.

Targeting Priorities by Defense Team

Legend League features preset defense archetypes. Tailor your target priority to the opposing team's core mechanics during the opening turn.

Goddess and Stall Teams

  • Direct all turn-one attacks at Mael or the primary offensive carry rather than splitting damage.
  • Use Lancelot's single-target pierce skills to punch through protective shields before damage reduction barriers stack.
  • Deploy Tristan’s utility skills to remove residual buffs or barriers before executing final blows.

High-Burst Demon Teams

  • Focus fire Demon King Meliodas or Gelda immediately to prevent squad-wiping counterattacks.
  • Allow Percival’s defensive passive to absorb incoming damage spikes during the opposing turn.
  • Save rank-up cards if unranked bronze skills are sufficient to confirm an opening kill.
  • Eliminate secondary attackers before Darkness or Infection stacks compromise team recovery.

Unknown and Human Teams

  • Against Unknown squads with Sabunak or Hel, monitor card types to avoid triggering counter stances prematurely while Lancelot pierces barriers.
  • Against Human squads with Transcendent Ban or Escanor, remove the physical carry on turn one before enemy attack and health buffs ramp up.

Turn Economy and Health Management

Succeeding across five consecutive stages without switching rosters requires strict card efficiency:

  1. Check Kill Thresholds: Use unranked bronze cards to finish targets below 25% health. Save silver and gold attack cards for the opening turn of the next tower.
  2. Time Card Upgrades: When running rank-up support cards, hold them until you have at least two offensive Lancelot cards in hand to maximize damage output.
  3. Top Off Health Before Victory: Before delivering the final blow to an enemy team, use Percival’s healing or recovery effects. Starting the subsequent tower at maximum health prevents unexpected knockouts from high-Combat Class enemies that claim the first turn.

Equipment and Artifact Setup

Equip Lancelot and Tristan with standard Attack/Critical Damage gear using 15% Attack rolls on top pieces, 15% Defense on middle pieces, and 15% HP on bottom pieces. Equip Percival and your support unit with full HP/Defense sets using identical base stat rolls to maximize total team Combat Class.

For artifact cards, equip sets that boost basic stats for Four Knights of the Apocalypse allies or reduce incoming damage in Arena and PvE encounters. Passive damage reduction ensures Percival's healing can reliably offset incoming damage across all five battles.

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Michael Smith

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