To run the Re:Zero collaboration roster effectively in The Seven Deadly Sins PvP, assemble a mono-Unknown team that pairs Echidna's offensive passive stat scaling with Emilia's freeze control and Rem's single-target execution. Because the roster lacks innate revival passives, your primary objective is securing turn-one Combat Class (CC) advantage to incapacitate opposing carries before enemy buffs ramp up.
Core Team Lineup and Roles
Deploying purely Unknown-race heroes activates Echidna's passive basic stat buff across the entire team, increasing both field survival and damage output.
| Role | Unit | Primary Responsibility | Recommended Gear Set |
|---|---|---|---|
| Primary DPS | Echidna | AoE damage pressure and Unknown stat scaling | Attack / Critical Damage |
| Control | Emilia | Freeze crowd control and skill disruption | HP / Defense |
| Burst Execution | Rem | Single-target deletion against buffed targets | Attack / Critical Damage or Defense |
| Backline Support | Ram or Nanashi | Team-wide defensive buffs and survivability | HP / Defense |
Equipping HP/Defense on Emilia and your chosen backline unit inflates total team Combat Class, which directly improves your chances of going first. For gear substats, roll flat Attack on top pieces for Echidna and Rem, and flat HP on bottom pieces for Emilia and Ram. If Holy Relic resources are limited, craft relics for Echidna and Emilia first to boost active frontline stats before investing in backline relics.
Turn-One Skill Card Sequencing
High-level PvP matches with this team depend heavily on establishing board control during the opening action phase.
When Moving First
- Echidna AoE Attack: Strip initial shields, apply passive debuffs, and establish baseline chip damage across the enemy front line.
- Rem or Echidna Single-Target Attack: Focus the primary opposing damage dealer to force defensive reactions.
- Emilia Freeze: Target the surviving enemy carry or ultimate-move threat to remove them from the upcoming turn rotation.
When Moving Second
If out-CC'd by aggressive human or demon rush teams, adjust card priority toward damage mitigation:
- Target Emilia’s freeze directly onto the enemy hero holding rank-up cards or high Ultimate Move gauge levels.
- Avoid freezing targets with active debuff immunity or low immediate threat value.
- Use Rem’s burst card against opponents who spent their first turn applying stance or attack buffs, converting their stat boosts into amplified damage.
Matchup Strategy and Counterplay
Demon and Sins Compositions
High-tier Demon teams feature heavy raw damage reduction that builds over time. Avoid targeting self-cleansing frontline tanks; instead, direct Rem’s single-target attacks into their primary attacker before darkness stacks build up. Against Sins compositions utilizing shield passives, lead with Echidna's multi-hit AoE to break through the shield barrier before applying Emilia's freeze, ensuring the crowd control status lands.
Taunt Stances and Cleansers
Opponents running taunt mechanics disrupt Emilia's ability to lock down backline damage dealers. Do not spend freeze cards on a taunting tank unless Emilia's skill explicitly cancels the stance. If an enemy tank forces attacks onto themselves, cycle cards to trigger card merges, charge Echidna's Ultimate Move gauge, and wipe the board with an unblockable Ultimate attack.
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Player Comments
32 players commented on this guide.
The tips are practical and easy to follow.
Nice guide. I am checking the other The Seven Deadly Sins articles next.
This helped me understand strategy much better.
Can you add more details about strategy in a future update?